Finished: 02 AM Mon 21 May 18 UTC
Private 2017 Amazing Diplomacy Game
7 days /phase
Pot: 350 D - Spring, 1919, Finished
Classic, WTA, ChooseYourCountry, noProcess:Tue,Wed,Thu,Fri,Sat,Sun
1 excused NMR / no regaining / extend the first 2 turn(s)
Game drawn

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Chat archive

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Country:


06 Feb 17 UTC Spring, 1901: GameMaster: Please remember that negotiations before the game begins are not allowed.
13 Feb 17 UTC Spring, 1901: Info: This is a choose your country game.
14 Feb 17 UTC Spring, 1901: Greetings fellow despots (or democratically elected Prime Ministers, as the case may be)
05 Mar 17 UTC Autumn, 1901: My enemies will be crushed like bugs!!!!!!!!!!!!
08 Mar 17 UTC Spring, 1902: Amazing! Just found out that Czar Nicholas II had my mail intercepted. Is there some kind of rule/law against that? A sad moment in world history :(
20 Mar 17 UTC Autumn, 1902: Crap
20 Mar 17 UTC Autumn, 1902: The Sultan is declaring WAR on Russia. The extent of his rage cannot be quantified.
21 Mar 17 UTC Autumn, 1902: The Sultan declared war on Russia when he entered the Black Sea on the first turn, when Russia stayed true to his word and stayed out. The Sultan's rage is because he's done such a bad job at prosecuting his war, despite breaking his word to seize the element of surprise. Give me a break :)
22 Mar 17 UTC Autumn, 1902: The Sultan was misled by some perfidious advisors who sold him a bill of goods on some complicated foreign policy maneuvers which they promised him would work out brilliantly. Those advisors have been dispatched on foot into the Arabian desert. The Sultan is willing to let bygones be bygones and work with anyone who feels threatened by the treachery of the Russians.
17 Apr 17 UTC Autumn, 1903: GameMaster: Russia voted for a Concede. If everyone (but one) votes Concede the game will end and the player _not_ voting Conceede will get all the points. Everybody else will get a defeat.
17 Apr 17 UTC Autumn, 1903: I guess that's what I get for completely forgetting to enter moves before the deadline, which it turns out was not today at 3pm (I'd thought it was always Mondays midday???).

I think I'll have my units not enter orders ongoing in fairness - nothing to do but try to throw the game for or against someone, and I don't want to do that. Is that all right?
19 Apr 17 UTC Autumn, 1903: Someone needs to get KattheGreat to make her move please.
19 Apr 17 UTC Autumn, 1903: Isn't there a process where the game freezes your units anyway if you miss a move, "civil disorder"

I think it should be up to the rest of us to cajole you into doing what we want. For example, you have to take 3 units off of the board next build phase, and there's no way to not make a choice there. Whatever choice you make will affect the game a lot, even if you don't make any further moves.
19 Apr 17 UTC Autumn, 1903: Obviously, since I've been forced to flee the capital of my own empire, I want you to disband at Constantinople, but I'm sure other players have a different idea.
20 Apr 17 UTC Autumn, 1903: Someone needs to get KattheGreat to make her move please.
20 Apr 17 UTC Autumn, 1903: Someone needs to get KattheGreat to make her move please.
21 Apr 17 UTC Autumn, 1903: Alternatively, if Russia does want to be passive, I believe that the system will disband the units in Constantinople, Baltic Sea, and Finland if he does nothing. I'm getting this from the FAQ: http://www.vdiplomacy.com/faq.php (see "If someone has to destroy a unit, but doesn't enter destroy orders, what unit is destroyed?")

If we want to keep game moving, how do people feel about Russia just entering those moves? And then we can try to get back on the Monday schedule moving forward.
21 Apr 17 UTC Autumn, 1903: Someone needs to get KattheGreat to make her move please.
23 Apr 17 UTC Autumn, 1903: Someone needs to get KattheGreat to make her move please.
23 Apr 17 UTC Autumn, 1903: Someone needs to get KattheGreat to make her move please.

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