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I noticed that Germany is considerably weaker in Diplomacy than it's historical counterpart. In game, Germany can very easily be knocked out by England and France. However, historically Germany was able to fight competently on three separate fronts. Does anybody feel that Germany is a little misrepresented in game? More importantly, are there any variants that address this?
In an effort to compromise the pro-ads versus anti-ads for games: Post here for your non-live games to cut down on the number of ads but still advertise games. Post game link, WTA or PPSC, and the bet. Note: this doesn't count for special rules games.
Hi all, when Amby and I were recording our recent podcast (diplomacygames.com) the topic of Bourse came up, and I got really excited and thought that I would try to get another game of this variant running...
Awhile back, kaner proposed a Known World gunboat tournament in which 15 participants would play 15 games, one with each nation. I searched back for the thread, then just decided to start a new one. I want to see if there would be sufficient interest in this to try to get it off the ground.
Hi folks, some of you may have heard me talk on the podcast about bringing the WWIV map to a Cold War circa 1984 1v1 variant. Interested in your thoughts about whether I use the standard WWIV map, the v6.2 version (is there any actual difference in the map itself?) or whether the sealane version would be better. Thoughts?
As many of you know, the Calhamer estate is being liquidated and the very first self-published Diplomacy board sold for just over $5000 last week. Well, something else interesting from the same sale - a bunch of prototype maps, these likely being from several years before the game was published.
Although the things that are attracting the most attention among the Dip community are the original maps for the Classic board (you can see it at various stages of development here), the thing that caught my eye was the final map.
Bear in mind this is probably from at least a year before Diplomacy was published, which means it would definitely bear the title of first ever Variant, except that I don't believe it's ever actually been made or played outside of this prototype - I've seen one similar variant, but it still has very large differences from this map. The prototype doesn't even show power distribution - only supply center ownership.
Given the time this is from, it's not unimaginable that this map was made as an alternative to the Europe one, perhaps for a different number of players. Whatever the case, it brings up some interesting questions for variant enthusiasts, so I'll pose a few of them here:
Do you think this map would play well with the provinces/SCs? What, and where, do you think the powers should be?
Yes, this prototype (not a variant!) is very dense. Probably one of the reasons Mr. Calhamer made the changes he did. Increased density, independent of other things, leads to an inceased likelihood of stalemate line formation and diplomatic/tactical inflexibility.
Very interesting. Regarding Thasos on the Greece prototype, judging from this version, I'm sure it's just a rough idea of where he was thinking he'd like some centers and that he would refine as he developed the powers. I have a very early stage but abandoned Ancient Greece variant I was working on, and was trying to put 10 powers in roughly the same area. I had Sparta, Athenae, Knossos, Rhodos, Miletus, Troia, Byzantium, Pella, Larissa, and Ambracia. Basically five powers encircling southern Greece, and five powers encircling northern Greece, but many of the territories are similar to the ones here, so it looks somewhat similar. Thanks for sharing.
Well, if you REALLY care, LOL, the number has gone down in recent years, as several once prominent groups have become moribund, but in addition to VDiplomacy and WebDiplomacy, there is Play Diplomacy Online and Diplomatic Corp. I also occasionally look in on and comment in non-English language groups, though the only other language I can barely get by in is German. Google translate is very helpful for everything else. My "home group" is the Academy of Creative Destruction, which is an invitation-only forum which had its genesis as a couple of elite subgroups (elite as in very reliable and skilled players only) of the now defunct Cat23 forum, which was once one of the largest, if not the largest, internet diplomacy forum. The ACD is primarily an email-based group, rather than web-based, and games are almost all hand-adjudicated, though some GMs do use software aids.
FYI, Kaner and I discuss the Calhamer estate auction on the latest podcast episode of DiplomacyGames at http://diplomacygames.com/diplomacy-games-podcast-episode-15-shownotes-playdiplomacy-part-2-interview-with-super_dipsy-morg-and-the-calhamer-estate-auction/ or iTunes and Stitcher at the 5 mins 50 sec mark.
Is anybody able to make minor cosmetic map changes to the variants, for readability? There's two small things I've noticed:
* Imperial Diplomacy II: there's a connection between Morocco and W. Med, but the map really doesn't show it. * First Crusade: The Sardinia supply centre in the large map is placed in an odd, almost invisible spot.