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The creator tried to make the proportions of land territories to seas basically equivalent to regular Diplomacy, but with eight players, it had to be a little bigger. The more he looked at the game, and try to imagine how it might play out, the more confused he got. Hence, the name, Migraine Dip!
Played using regular dip rules, except that each player, at the start of the game, determines which of his three units are fleets. 20 centers to win.