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The year is 1862 and America is torn apart. The Civil War has been raging for twelve months with neither the Union or Confederacy able to get the upper hand. But the rebellious South can already see the writing on the wall and has begun serious diplomatic efforts to woo the European powers to come to its aide.
Meanwhile Mexico has defaulted on its debts and France, England and Spain recently sent their armies to compensate for losses. But once it became clear that Napoleon III intended to stay, the English returned back to Jamaica and Spain, buoyed by victories in Mexico, have recovered Dominica (the eastern half of Hispaniola) in an ambitious attempt to return the Americas to Spanish control. Meanwhile the Russian Czar looks longingly at extending his empire further into America beyond his present grip over Alaska.
American Conflict is a Diplomacy variant based on a war that never happened, but so easily could have. And the result could literally have changed the world.
This game follows standard Diplomacy rules with the exception of:
The map is based on Fall of the American Empire IV. Its rules are:
And just a reminder:
Starting positions and units are: