16 Dec 13 UTC |
Spring, 1901: GameMaster: Germany voted for a Draw. If everyone votes Draw the game will end and the points are split equally among all the surviving players, regardless of how many supply centers each player has. |
16 Dec 13 UTC |
Spring, 1901: A draw? Pathetic move Germany. ;) |
16 Dec 13 UTC |
Spring, 1901: haha oops |
16 Dec 13 UTC |
Spring, 1901: C'mon Germany, you're supposed to back me up here |
17 Dec 13 UTC |
Spring, 1901: Seems like russia is planning to remain neutral in this conflict ;) |
17 Dec 13 UTC |
Spring, 1901: Just got back from chasing down some vodka. Я готов! |
18 Dec 13 UTC |
Autumn, 1901: That's the first time that Belgium is that popular. |
18 Dec 13 UTC |
Autumn, 1901: I want chocolate with my whiskey damnit! |
20 Dec 13 UTC |
Autumn, 1902: Shame on you, Italy. Shame on you. |
22 Dec 13 UTC |
Autumn, 1902: GameMaster: Merlin has taken over Italy replacing "The Bulldozer". Reconsider your alliances. |
22 Dec 13 UTC |
Spring, 1903: Who is this 'Merlin' then? |
22 Dec 13 UTC |
Spring, 1903: Ironically, Russia appears to be the only player confident of Merlin's true identity. |
23 Dec 13 UTC |
Autumn, 1903: Sebastian... :) |
24 Dec 13 UTC |
Autumn, 1903: We could have left my identity a mystery a bit longer, Jon. |
25 Dec 13 UTC |
Autumn, 1903: Isn't your second name Merlin? Any decently educated man would've found out sooner or later. I'm just helping the inevitable to happen. Just like your DESTRUCTION. |
25 Dec 13 UTC |
Autumn, 1903: Third name, actually. Obviously your education was lacking. |
26 Dec 13 UTC |
Autumn, 1904: GameMaster: Italy voted for a Extend. If 2/3 of the active players vote Extend the the current phase will be extend by 4 days. Please consider backing this. If the majority is not reached by "Autumn, 1905" the votes will be cleared. |
26 Dec 13 UTC |
Autumn, 1904: That was a mistake. Ignore it. |
06 Jan 14 UTC |
Autumn, 1908: GameMaster: England voted for a Draw. If everyone votes Draw the game will end and the points are split equally among all the surviving players, regardless of how many supply centers each player has. |
06 Jan 14 UTC |
Autumn, 1908: Might be nice to split the points and start a new game :) |