30 Dec 13 UTC | Spring, 1901: GameMaster: Please remember that negotiations before the game begins are not allowed. |
30 Dec 13 UTC | Spring, 1901: Info: This is a choose your country game. |
30 Dec 13 UTC | Autumn, 1901: crap screwed up my opening lolol |
30 Dec 13 UTC | Spring, 1902: Loo. |
30 Dec 13 UTC | Spring, 1902: Lol |
30 Dec 13 UTC | Spring, 1903: Even with your bad open, Russia can pressure german home SCs too easily. This is nuts. |
30 Dec 13 UTC | Autumn, 1903: Yea my opening was so awful though that you can easily come back from the early disadvantage. |
30 Dec 13 UTC | Spring, 1904: Nope. I won't get enough builds. Warsaw being one away from Munich and Berlin is a killer. |
30 Dec 13 UTC | Spring, 1905: yea it looks tough |
30 Dec 13 UTC | Spring, 1905: Shit. Moved to Munich instead of Holland. Might be drawing soon |
30 Dec 13 UTC | GameMaster: Germany voted for a Draw. If everyone votes Draw the game will end and the points are split equally among all the surviving players, regardless of how many supply centers each player has. |
30 Dec 13 UTC | ok i'll draw in a bit |
30 Dec 13 UTC | Sorry. That map seems pretty pointless. Even if Russia messes up, you need a lot of luck. |
30 Dec 13 UTC | no i know. I knew that at the start |
30 Dec 13 UTC | Gg. |
30 Dec 13 UTC | At least it teaches you how to play against stacked odds. ;) |
30 Dec 13 UTC | If you took away Russians starting fleet in St. Pete, it would be much more even |
30 Dec 13 UTC | lol yup. Thats how i feel when i play you in civil war ;) |
30 Dec 13 UTC | Haha. C'mon. Civil war ain't that bad. Confer has an advantage to more sacs in the south, but otherwise its pretty even. |