13 Jun 11 UTC | Spring, 1901: the point of this: i never played this... I guess the special rules of neutral are not implemented? build anywhere or just start sc's? |
13 Jun 11 UTC | Autumn, 1901: Haha, me neither. =P I suppose not, I don't know what those rules even are. I think from looking at past games that it's strictly home centers. We'll see in a bit. |
13 Jun 11 UTC | Spring, 1902: Dare I suggest great minds think alike? ;) |
13 Jun 11 UTC | Spring, 1902: well I don't see any other good option to go for.... :/ |
13 Jun 11 UTC | Autumn, 1902: This is true... |
13 Jun 11 UTC | Autumn, 1902: almost the same painting :p |
13 Jun 11 UTC | Autumn, 1902: Oh, interesting. You can only transform in spring. That would have been nice to know... |
13 Jun 11 UTC | Autumn, 1902: Haha, indeed. I guess this is what you get with perfect symmetry. |
13 Jun 11 UTC | Autumn, 1902: only 1 build in year 2... tricky... |
13 Jun 11 UTC | Autumn, 1902: what did you want to transform now? I don't think it's just in spring...? |
13 Jun 11 UTC | Autumn, 1902: Yeah... you'll see the transform bit in a minute, don't worry. |
13 Jun 11 UTC | Autumn, 1902: ?? I don't get that...? |
13 Jun 11 UTC | Autumn, 1902: hard build choice here... |
13 Jun 11 UTC | Autumn, 1902: As in, I'll be transforming this coming turn, so you'll see what I mean. |
13 Jun 11 UTC | Spring, 1903: And yes, difficult spot for sure. |
13 Jun 11 UTC | Spring, 1903: let's see, I think you're wrong :D |
13 Jun 11 UTC | Spring, 1903: Oh! You can only transform on a supply center. Again, would have been nice to know. lol. |
13 Jun 11 UTC | Spring, 1903: Yep, you're right about that. |
13 Jun 11 UTC | Spring, 1903: Gah, already wishing I could have a couple moves back. =P |
13 Jun 11 UTC | Spring, 1903: lol I knew you ment that fleet on the left, that's why I was perplex :) |