03 Apr 16 UTC |
Spring, 1902: GameMaster: Russia voted for a Pause. If everyone votes Pause the game stop and wait till everybody votes Unpause. Please consider backing this. |
03 Apr 16 UTC |
Spring, 1902: GameMaster: Russia voted for a Extend. If 2/3 of the active players vote Extend the the current phase will be extend by 4 days. Please consider backing this. If the majority is not reached by "Spring, 1903" the votes will be cleared. |
03 Apr 16 UTC |
Spring, 1902: I will be taking a while for the next phase |
03 Apr 16 UTC |
Spring, 1902: 9 days is not enough for you? So we have to vote extend? |
03 Apr 16 UTC |
Spring, 1902: No - I will be taking about 5 days |
03 Apr 16 UTC |
Spring, 1902: Just I wanted to warn you |
03 Apr 16 UTC |
Spring, 1902: Alright |
08 Apr 16 UTC |
Autumn, 1902: Just I wanted to warn you |
10 Jun 16 UTC |
Autumn, 1905: GameMaster: bugzduck has taken over Italy replacing "David Livingstone". Reconsider your alliances. |
10 Jun 16 UTC |
Autumn, 1905: Surprise mutha***** |
10 Jun 16 UTC |
Autumn, 1905: bah! |
30 Jun 16 UTC |
Autumn, 1906: So I'm going to be traveling from tomorrow through the 17th with inconsistent internet. I won't need an extend, but this does mean that I won't be finalizing my orders |
30 Jun 16 UTC |
Autumn, 1906: I should be able to log on at least once between the 7th and 17th to put in my orders for that phase, and then I'll be back for good |
30 Jun 16 UTC |
Autumn, 1906: I'm good with that |
04 Aug 16 UTC |
Autumn, 1907: So if Italy NMRs, I say we draw when Germany is eliminated |
04 Aug 16 UTC |
Autumn, 1907: CDs, I mean |
04 Aug 16 UTC |
Autumn, 1907: Yes, I'm in. This will be 10 days of nothing I guess. |
13 Aug 16 UTC |
Autumn, 1907: GameMaster: Zach0805 has taken over Italy replacing "bugzduck". Reconsider your alliances. |
13 Aug 16 UTC |
Autumn, 1907: Alright, let's ready up and draw when Germany is eliminated |
13 Aug 16 UTC |
Autumn, 1907: GameMaster: Italy voted for a Draw. If everyone votes Draw the game will end and the points are split equally among all the surviving players, regardless of how many supply centers each player has. |