26 May 16 UTC | Spring, 1860: GameMaster: Please remember that negotiations before the game begins are not allowed. |
26 May 16 UTC | Spring, 1860: Info: This is a choose your country game. |
27 May 16 UTC | Autumn, 1865: Go |
28 May 16 UTC | Autumn, 1868: Go |
28 May 16 UTC | Spring, 1869: Hi |
29 May 16 UTC | Spring, 1870: GameMaster: Confederacy voted for a Extend. If 2/3 of the active players vote Extend the the current phase will be extend by 4 days. Please consider backing this. If the majority is not reached by "Spring, 1871" the votes will be cleared. |
29 May 16 UTC | Spring, 1870: GameMaster: Per 2/3 majority vote the gamephase got extended by 4 days. (Voters: Confederacy / Union) |
29 May 16 UTC | Autumn, 1870: GameMaster: Confederacy voted for a Extend. If 2/3 of the active players vote Extend the the current phase will be extend by 4 days. Please consider backing this. If the majority is not reached by "Autumn, 1871" the votes will be cleared. |
29 May 16 UTC | Autumn, 1870: Plz extend |
29 May 16 UTC | Autumn, 1870: But I did! |
29 May 16 UTC | Autumn, 1870: GameMaster: Per 2/3 majority vote the gamephase got extended by 4 days. (Voters: Confederacy / Union) |
31 May 16 UTC | How the tide has turned. |
31 May 16 UTC | GameMaster: Confederacy voted for a Draw. If everyone votes Draw the game will end and the points are split equally among all the surviving players, regardless of how many supply centers each player has. |
31 May 16 UTC | GameMaster: Confederacy voted for a Concede. If everyone (but one) votes Concede the game will end and the player _not_ voting Conceede will get all the points. Everybody else will get a defeat. |
31 May 16 UTC | I got tired of this game. You win. |