13 Apr 18 UTC | Spring, 1939: I would like to propose a classic Axis vs. Allies approach to the game |
13 Apr 18 UTC | Spring, 1939: SIRENCE ENGRISH DOG |
13 Apr 18 UTC | Spring, 1939: I don't recall that working out well for us. |
20 Apr 18 UTC | Autumn, 1941: GameMaster: British Empire voted for a Extend. If 2/3 of the active players vote Extend the the current phase will be extend by 4 days. Please consider backing this. If the majority is not reached by "Autumn, 1942" the votes will be cleared. |
20 Apr 18 UTC | Autumn, 1941: GameMaster: Per 2/3 majority vote the gamephase got extended by 4 days. (Voters: British Empire / Italian Empire / French Empire / Germany) |
21 Apr 18 UTC | Autumn, 1941: GameMaster: Soviet Union voted for a Concede. If everyone (but one) votes Concede the game will end and the player _not_ voting Conceede will get all the points. Everybody else will get a defeat. |
02 May 18 UTC | Spring, 1944: British Lives Matter |
04 May 18 UTC | Autumn, 1945: British lives don’t matter |
10 May 18 UTC | Spring, 1947: GameMaster: Italian Empire voted for a Extend. If 2/3 of the active players vote Extend the the current phase will be extend by 4 days. Please consider backing this. If the majority is not reached by "Spring, 1948" the votes will be cleared. |
10 May 18 UTC | Spring, 1947: GameMaster: Per 2/3 majority vote the gamephase got extended by 4 days. (Voters: Italian Empire / Japanese Empire / British Empire) |
10 May 18 UTC | Spring, 1947: GameMaster: British Empire voted for a Extend. If 2/3 of the active players vote Extend the the current phase will be extend by 4 days. Please consider backing this. If the majority is not reached by "Spring, 1948" the votes will be cleared. |
13 May 18 UTC | Spring, 1948: GameMaster: Extend-request didn't reach 2/3 majority. All extend-votes cleared. |
18 May 18 UTC | Autumn, 1952: GameMaster: British Empire voted for a Draw. If everyone votes Draw the game will end and the points are split equally among all the surviving players, regardless of how many supply centers each player has. |