12 Mar 20 UTC | Spring, 1901: GameMaster: Please remember that negotiations before the game begins are not allowed. |
13 Mar 20 UTC | Spring, 1901: Info: This is a choose your country game. |
13 Mar 20 UTC | Autumn, 1907: I had two units attacking Moscow how the fuck do you still hold it |
13 Mar 20 UTC | Autumn, 1907: You moved from Moscow to Sevastapol instead of the other way around lol |
13 Mar 20 UTC | Autumn, 1907: its' in the orders here: https://vdiplomacy.com/board.php?gameID=41495&viewArchive=Orders#index3 |
13 Mar 20 UTC | Autumn, 1907: Your support move was the wrong way around. |
13 Mar 20 UTC | Autumn, 1907: The army at Ukraine support move to Sevastopol from Moscow. (fail) |
13 Mar 20 UTC | Autumn, 1907: yeah yeah always something with this game |
13 Mar 20 UTC | Spring, 1908: check it spaznoob |
13 Mar 20 UTC | Spring, 1908: How can it even allow to move from moscow to sevastopol if I dont have units in Moscow what a fucking stupid game. |
13 Mar 20 UTC | Autumn, 1908: Gotta get the orders right. Stop your whining lol |
13 Mar 20 UTC | Autumn, 1908: How can it let you do orders that cannot be done seriously. If you dopnt have troops in that territory please explain how |
13 Mar 20 UTC | Autumn, 1908: You have to get the orders right. It's as simple as that. |
13 Mar 20 UTC | Autumn, 1908: You can help other units move from other armies. The real game is 7 players and the "Diplomacy" side of things comes into play by getting others to help or support you. It's the way the game is played....so get the moves right. |
14 Mar 20 UTC | GameMaster: Turkey voted for a Concede. If everyone (but one) votes concede the game will end and the player _not_ voting Concede will get all the points. Everybody else will get a defeat. |