Finished: 04 PM Wed 20 May 20 UTC
Private Sovereign Sexuality VI
1 day /phase
Pot: 50 D - Autumn, 2010, Finished
Modern Diplomacy II, PPSC, noProcess:Sat,Sun
1 excused NMR / regain after 10 turn(s) / extend the first 2 turn(s)
Game drawn

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Chat archive

Country:


18 Mar 20 UTC Spring, 1994: (OwenLegendre): IM SO HARD
18 Mar 20 UTC Spring, 1994: my phone is broken. gettng a replacement tomorrrow
18 Mar 20 UTC Spring, 1994: cant believe I am spain. I am getting my medicine from last game
18 Mar 20 UTC Spring, 1994: Quarantine rules! 24 hour turns. Here we go!!!
18 Mar 20 UTC Spring, 1994: Spain send your number when you get it. My phone is (612) 245-7024 if anyone wants to commune.
18 Mar 20 UTC Spring, 1994: best to email me for now. wardgd@gmail.com
19 Mar 20 UTC Spring, 1994: diplomacy me
19 Mar 20 UTC Spring, 1994: I can't believe we're taking a full 24 hours for the first turn
19 Mar 20 UTC Spring, 1994: diplomacy me - send carrier pigeon
19 Mar 20 UTC Spring, 1994: or email. wardgd@gmail.com

I need help figuring out who I should backstab first...so let er rip
19 Mar 20 UTC Spring, 1994: not a great sales pitch
19 Mar 20 UTC Spring, 1994: italy it is
31 Mar 20 UTC Autumn, 1997: cool
thought this didnt process on weekends
20 Apr 20 UTC Autumn, 2001: I cant believe yall are letting the turks hold on to armenia
20 Apr 20 UTC Autumn, 2001: it speaks poorly on the world powers that they continue to turn a blind eye to the genocide perpetrated there by the turks
20 Apr 20 UTC Autumn, 2001: it speaks poorly on the world powers that they continue to turn a blind eye to the genocide perpetrated there by the turks
25 Apr 20 UTC Spring, 2004: GameMaster: France voted for a Concede. If everyone (but one) votes concede the game will end and the player _not_ voting Concede will get all the points. Everybody else will get a defeat.
13 May 20 UTC Spring, 2009: CLASSIC FRANCE
15 May 20 UTC Autumn, 2009: yall stilllplayin?
18 May 20 UTC Spring, 2010: GameMaster: Britain voted for a Draw. If everyone votes Draw the game will end and the points are split equally among all the surviving players, regardless of how many supply centers each player has.