01 Apr 20 UTC | Spring, 1994: (Shah): Guys I'm going to give this 1 more day to find one person to join. If not we'll do a smaller map for 9 people. |
02 Apr 20 UTC | Spring, 1994: GameMaster: Game was extended due to at least 1 member failing to enter orders and having an excused missed turn available. This has un-readied all orders. |
03 Apr 20 UTC | Spring, 1994: GameMaster: Game was extended due to at least 1 member failing to enter orders and having an excused missed turn available. This has un-readied all orders. |
03 Apr 20 UTC | Spring, 1994: GameMaster: Game was extended due to at least 1 member failing to enter orders and having an excused missed turn available. This has un-readied all orders. |
21 Apr 20 UTC | Spring, 2000: Shah (Gamedirector): @wesley, your convoy order won’t go through unless the corresponding units are also ordering the convoy. So if you’re ordering Libya to Morocco by convoy for example, you’d need all the fleets to order that convoy (in this case Maltese sea, Tyrrhenian Sea, and western med). It doesn’t matter who owns the fleets in the convoy so your ally can convoy for you if they also make that order |
21 Apr 20 UTC | Spring, 2000: Shah (Gamedirector): Also, a fleet in a coastal territory (like Tunis) can’t convoy another unit, but can support a convoy. Feel free to ask questions if it’s not clear. |
25 Apr 20 UTC | Spring, 2002: GameMaster: Britain voted for a Draw. If everyone votes Draw the game will end and the points are split equally among all the surviving players, regardless of how many supply centers each player has. |
30 Apr 20 UTC | Good game |
30 Apr 20 UTC | Good game guys, hope you got a hang of the game and want to play diplomacy again! |
30 Apr 20 UTC | Good game! Very fun |
01 May 20 UTC | Gettin the hang of it, would def play again! |