Finished: 07 AM Sun 29 Aug 21 UTC
1v1 - Cold war-4
1 day /phase
Pot: 2 D - Autumn, 1969, Finished
1 excused NMR / regain after 5 turn(s) / extend the first 1 turn(s)
Game won by lambda.nrx (1501 D)

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24 Aug 21 UTC Spring, 1962: If a Cold War game doesn't have a decisive victory in the first few years, it's becoming a game of guessing. Would you agree to have a draw in case our supply center difference is at most 1 in 1965?
25 Aug 21 UTC Autumn, 1965: GameMaster: USSR voted for a Draw. If everyone votes Draw the game will end and the points are split equally among all the surviving players, regardless of how many supply centers each player has.
25 Aug 21 UTC Autumn, 1965: Nah ypu should have agreed to that back when I proposed it, not now when you are on the loosing side. I will only draw the game if winning becomes a matter of guessing.
25 Aug 21 UTC Autumn, 1965: Make your turn, let's see. If there is noone with a clear advantage and it becomes a guessing game, I'll draw.
25 Aug 21 UTC Autumn, 1965: ???
25 Aug 21 UTC Autumn, 1965: Goddamn, go draw
25 Aug 21 UTC Autumn, 1965: No. I'll draw when it turns to a guessing game with no clear advantage.