27 Oct 21 UTC | GameMaster: Union voted for a Concede. If everyone (but one) votes concede the game will end and the player _not_ voting Concede will get all the points. Everybody else will get a defeat. |
27 Oct 21 UTC | I just cant seem to beat you on this map. I'll keep trying until I do though |
27 Oct 21 UTC | GG |
27 Oct 21 UTC | Not defending Washngton DC in year 2 was your lethal mistake. Kentucky in auntum is not that good, it's more important to ensure you don't loose a center (and the defence woudn't be a waste of units if I hadn't attacked, you would then have moved an army further south) |
27 Oct 21 UTC | I'll just keep playing you on this map, until I learn your ways |
27 Oct 21 UTC | thank you for being a good sport and fun Vdip player |
27 Oct 21 UTC | In general, you play differently in spring and auntum. In spring your goal is to get your troops into a good position for the auntum turn, in auntum you want to defend your own centers and attack new ones. Most of the times, an attack on a center in spring is bad because it might not be possible to hold the unit. Also, I have a priority for not loosing centers than for winning them, I tend to go for a minimax-strategy. |
27 Oct 21 UTC | interesting, good points to consider |