Finished: 03 PM Fri 24 Dec 21 UTC
Private And then there were 8
1 day /phase
Pot: 40 D - Autumn, 2022, Finished
Africa, Anon, WTA
2 excused NMR / regain after 5 turn(s) / extend never
Game drawn

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Chat archive

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15 Nov 21 UTC Spring, 2013: Oh no
15 Nov 21 UTC Spring, 2013: I built tanks instead of ships
15 Nov 21 UTC Spring, 2013: This is dreadful
15 Nov 21 UTC Spring, 2013: This is dreadful
15 Nov 21 UTC Spring, 2013: Tanks can cross the ocean if they tread water
15 Nov 21 UTC Spring, 2013: Oh wow
29 Nov 21 UTC Spring, 2013: GameMaster: Ethiopia voted for a Pause. If everyone votes Pause the game stop and wait till everybody votes Unpause. Please consider backing this.
29 Nov 21 UTC Spring, 2013: GameMaster: Ethiopia voted for a Pause. If everyone votes Pause the game stop and wait till everybody votes Unpause. Please consider backing this.
29 Nov 21 UTC Spring, 2013: Sorry. I wasn't sure if we had to unpause the game ourselves. We don't. So nobody else should press that button or things might get more confusing.
29 Nov 21 UTC Spring, 2013: Ok, NOW it looks like we're all supposed to vote for Unpause in order for the game to restart so disregard my previous message. Go ahead and vote.
09 Dec 21 UTC Autumn, 2016: Bye South Africa. We will miss you.
16 Dec 21 UTC Spring, 2019: pleeeeaasssee killllll madagasssscarrrr
16 Dec 21 UTC Spring, 2019: I'm trying, but Ethiopia won't leave me alone. Get them off my back, and I'll take care of it for you.
16 Dec 21 UTC Spring, 2019: LOL
17 Dec 21 UTC Spring, 2019: The goal is for Madagascar to outlive DRC.
23 Dec 21 UTC GameMaster: DRC voted for a Draw. If everyone votes Draw the game will end and the points are split equally among all the surviving players, regardless of how many supply centers each player has.
23 Dec 21 UTC Lol
23 Dec 21 UTC Yea, I'd go for the solo but I feel bad for y'all
23 Dec 21 UTC GameMaster: Ethiopia voted for a Draw. If everyone votes Draw the game will end and the points are split equally among all the surviving players, regardless of how many supply centers each player has.