Finished: 09 PM Thu 10 Feb 22 UTC
Atlantic Gunboat
1 day /phase
Pot: 20 D - Autumn, 1684, Finished
Atlantic Colonies, No messaging, Anon, WTA, Hidden draw votes
1 excused NMR / regain after 5 turn(s) / extend never
Game won by Victorius (2365 D)

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10 Feb 22 UTC gg
I was able to take over Africa like I wanted but unfortunately England took control of North America, which is pretty much their wincon.
10 Feb 22 UTC GG, yeah North America was my main objective
10 Feb 22 UTC At the start I was worried that Spain and Portugal would team up against me since it looked like you were working together while I was busy attacking France, so I'm glad that didn't happen
10 Feb 22 UTC My objective initially was to team up with one of the powers that usually doesn't win this variant, and I chose Portugal based on common areas. As France crumbled, I was hoping Portugal would see the strength of our partnership are team against Britain. But Portugal made a different choice and chose to attack me next. Once that happened, a win for Britain, who wins the lion's share of games of this variant, was a done deal. I had not played this variant before, and doubt I will again. I think it is highly unbalanced and I also find the map very hard to read, particularly the subtle differences in the look of the fleets of the different powers.