Finished: 08 PM Mon 06 Jun 22 UTC
Not Colonial 1885
1 day /phase
Pot: 65 D - Spring, 1874, Finished
1 excused NMR / regain after 5 turn(s) / extend the first 1 turn(s)
Game drawn

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06 Apr 22 UTC Spring, 1861: (MiraiNikkiSan): Howdy howdy
07 Apr 22 UTC Spring, 1861: (erikip107): Hi!
07 Apr 22 UTC Spring, 1861: (erikip107): Wow this is filling up quickly!
07 Apr 22 UTC Spring, 1861: (erikip107): For those of you familiar with the Colonial 1885 Map, I’m curious as to your thoughts comparing this one and that one. Feel free to say before, during, or after the game!
07 Apr 22 UTC Spring, 1861: (Jason5679): gl hf
07 Apr 22 UTC Spring, 1861: (xXDoritoJunkieXx): Hi all! Between the maps, my view is I like this one more because they give more weight to continental Europe and the global map gives the colonial powers a very different playstyle spread around the board. In Colonial, even germany has global spread not far behind the others
07 Apr 22 UTC Spring, 1861: (braxton): agree. this is a great map
07 Apr 22 UTC Spring, 1861: (braxton): much more fun if you’re a big power, but fun nonetheless
07 Apr 22 UTC Spring, 1861: (xXDoritoJunkieXx): Personally, I love the unequal by design maps like Rinascimento is my favorite because they make you adopt very different strategies and different measures of success. Though not maps like Africa where Morocco is on easy mode for no reason
07 Apr 22 UTC Spring, 1861: (braxton): africa is busted as fuck, morocco is insane impossible to kill and guaranteed like a 9-10 center start
07 Apr 22 UTC Spring, 1861: (MiraiNikkiSan): I like this map more simply because it's the one I learned how to play on so I might be a little biased lol
08 Apr 22 UTC Spring, 1861: (Poolside): Agree with xXDoritoJunkieXx: I like that the map is unbalanced. As are the countries’ strengths and starting positions. This creates very different challenges for each player, ones where you must deal with inherent weaknesses in ways that can take you well outside your comfort zone. That’s a good thing.

I liken it to those old-school knife fights where the two fighters bind their off hands to each other. Except in this game, it’s like having your strong hand tied and the knife in your off hand. That’s when you realize the importance of being ambidextrous. And in these fights, how you use your tied hand can greatly influence the fight — even as much as your knife hand.
09 Apr 22 UTC Spring, 1861: (Bobit): I like imbalance if there are many-way draws. Otherwise... I am totally doomed...
09 Apr 22 UTC Spring, 1861: (Bobit): (ok that's not true I never PREFER imbalance)
09 Apr 22 UTC Spring, 1861: (strategoi20): Wasn’t the Confederacy bigger than this? Oklahoma was a member, right?
09 Apr 22 UTC Spring, 1861: (xXDoritoJunkieXx): I believe that they were the indian territories and not a state at the time. The land rush where americans moved in was something like 1890.

Elsewhere on the map it has Missouri solidly in the USA in the chi territory, but in reality it was split with 2 governments each claiming full jurisdiction. Kansas and nebraska were still territories with divided local opinion. Then nme was also a ( very sparsely populated) territory with the southern half to the california border going Confederate and northern half Union.
10 Apr 22 UTC Spring, 1861: Saludos al mundo, México ha despertado (literalmente) y se declara imperio, el Imperio de México, estado soberano de Centroamérica. Pedimos que las viejas monarquías de Europa nos envíen a un miembro de sus propias casas reales como candidato a ser nuestro emperador, para dar a nuestra nueva monarquía la legitimidad y dignidad que le corresponde.
10 Apr 22 UTC Spring, 1861: México también se declara neutral con respecto a la Guerra Civil estadounidense, no tenemos interés en su disputa interna.
10 Apr 22 UTC Spring, 1861: *sad monolingual noises*
10 Apr 22 UTC Spring, 1861: okay I apologize for that comment

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