Finished: 10 AM Wed 20 Jul 22 UTC
Private 2 Fast 2 Timezones (AFRGTE)
1 day /phase
Pot: 30 D - Spring, 1925, Finished
1 excused NMR / regain after 5 turn(s) / extend always
Game drawn

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Chat archive

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31 May 22 UTC Spring, 1901: (Conor): Let the festivities commence!
06 Jun 22 UTC Spring, 1904: GameMaster: Austria voted for a Pause. If everyone votes Pause the game stop and wait till everybody votes Unpause. Please consider backing this.
06 Jun 22 UTC Spring, 1904: For the love of all that is holy, pause people!
07 Jun 22 UTC Spring, 1904: GameMaster: Austria voted for a Pause. If everyone votes Pause the game stop and wait till everybody votes Unpause. Please consider backing this.
14 Jun 22 UTC Autumn, 1906: GameMaster: Turkey voted for a Pause. If everyone votes Pause the game stop and wait till everybody votes Unpause. Please consider backing this.
15 Jun 22 UTC Autumn, 1906: GameMaster: Game was extended due to at least 1 member failing to enter orders and having an excused missed turn available. This has un-readied all orders.
15 Jun 22 UTC Autumn, 1906: GameMaster: Austria voted for a Extend. If 2/3 of the active players vote Extend the the current phase will be extend by 4 days. Please consider backing this. If the majority is not reached by "Autumn, 1907" the votes will be cleared.
15 Jun 22 UTC Autumn, 1906: GameMaster: Germany voted for a Extend. If 2/3 of the active players vote Extend the the current phase will be extend by 4 days. Please consider backing this. If the majority is not reached by "Autumn, 1907" the votes will be cleared.
25 Jun 22 UTC Autumn, 1906: GameMaster: Austria voted for a Pause. If everyone votes Pause the game stop and wait till everybody votes Unpause. Please consider backing this.
28 Jun 22 UTC Autumn, 1907: GameMaster: Extend-request didn't reach 2/3 majority. All extend-votes cleared.
19 Jul 22 UTC GameMaster: France voted for a Draw. If everyone votes Draw the game will end and the points are split equally among all the surviving players, regardless of how many supply centers each player has.