Finished: 09 PM Sat 28 Jan 23 UTC
Gunboat over Gunboat
1 day /phase
Pot: 175 D - Autumn, 1912, Finished
Classic - Fog of War, No messaging, Anon, WTA
1 excused NMR / no regaining / extend always
Game won by Dipperjay (1638 D)

< Return

Chat archive

Country:


06 Jan 23 UTC Autumn, 1905: GameMaster: Game was extended due to at least 1 member failing to enter orders and having an excused missed turn available. This has un-readied all orders.
15 Jan 23 UTC Autumn, 1908: GameMaster: Germany voted for a Draw. If everyone votes Draw the game will end and the points are split equally among all the surviving players, regardless of how many supply centers each player has.
19 Jan 23 UTC Autumn, 1909: GameMaster: Game was extended due to at least 1 member failing to enter orders and having an excused missed turn available. This has un-readied all orders.
19 Jan 23 UTC Autumn, 1909: GameMaster: Someone has taken over England replacing "Model". Reconsider your alliances.
23 Jan 23 UTC Autumn, 1910: GameMaster: Game was extended due to at least 1 member failing to enter orders and having an excused missed turn available. This has un-readied all orders.
25 Jan 23 UTC Autumn, 1911: GameMaster: Turkey voted for a Draw. If everyone votes Draw the game will end and the points are split equally among all the surviving players, regardless of how many supply centers each player has.
26 Jan 23 UTC Autumn, 1911: GameMaster: Turkey voted for a Cancel. If everyone votes Cancel all points will be refunded and the game will be deleted from the database.
27 Jan 23 UTC GameMaster: Turkey voted for a Draw. If everyone votes Draw the game will end and the points are split equally among all the surviving players, regardless of how many supply centers each player has.
28 Jan 23 UTC Good game, thanks for playing everyone.
28 Jan 23 UTC GG Dipperjay!
28 Jan 23 UTC Good game. I love the fog but I wish I could have seen how well Russia was doing. I am also glad that he only took one of my centers on the last turn. That bastard.
28 Jan 23 UTC Thanks, Czech, always a pleasure to see you in a game (albeit after the fact :).

I like this win after being invaded by England in the north with German help. I think Russia has a distinct advantage in FoW by being able to play across stalemate lines without anyone knowing what’s going on. I definitely took advantage of the variant, especially by building in SCs that were invisible to anyone.

My stab into Turkey was a backup plan in case I couldn’t get to 18 in the west and north. Once that cleared up, I didn’t pursue aggressively against Turkey anymore.

One note, I think for the purity of the variant, in my view it should be hidden draw votes. I saw Turkey’s draw vote, which I interpreted as a potential signal to other players that someone was about to run away. That’s fine, of course, except in FoW it would be even more fun to play without that option.

I must admit that I was less amused by Turkey’s cancel vote, one would typically only use it when there is something wrong or fishy going on (and even then I think contacting the moderators would be preferred). Not a big deal, I didn’t take it personally, but I wonder how others see this.
28 Jan 23 UTC The cancel vote was operator error. I was trying to cancel my first draw vote. I later figured out that I only had to toggle on the draw vote to turn it off. Then I realized I needed to keep the draw vote up in the hope that it could be achieved.
28 Jan 23 UTC I see, thanks Turkey, I remember making the same mistake once, haha.
29 Jan 23 UTC I knew the rest of us were in trouble when I finally saw the Russian army in Burgundy. I should have thought about it more when I saw that you had made it to the Piedmont, but it did not register with me.