Finished: 08 PM Sat 09 Sep 23 UTC
Private Decks & Dice
1 day /phase
Unrated - Spring, 2021, Finished
4 excused NMR / regain after 1 turn(s) / extend never
Game drawn

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Chat archive

Country:


19 Jun 23 UTC Spring, 1999: (TyKnight): ima win fr fr
20 Jun 23 UTC Autumn, 1999: Nuh uh
20 Jun 23 UTC Autumn, 1999: La casa de tu madre
22 Jun 23 UTC Autumn, 2000: GameMaster: California voted for a Concede. If everyone (but one) votes concede the game will end and the player _not_ voting Concede will get all the points. Everybody else will get a defeat.
22 Jun 23 UTC Autumn, 2000: GameMaster: California voted for a Concede. If everyone (but one) votes concede the game will end and the player _not_ voting Concede will get all the points. Everybody else will get a defeat.
22 Jun 23 UTC Autumn, 2000: GameMaster: California voted for a Concede. If everyone (but one) votes concede the game will end and the player _not_ voting Concede will get all the points. Everybody else will get a defeat.
25 Jun 23 UTC Autumn, 2002: GameMaster: Peru voted for a Concede. If everyone (but one) votes concede the game will end and the player _not_ voting Concede will get all the points. Everybody else will get a defeat.
25 Jun 23 UTC Autumn, 2002: GameMaster: Peru voted for a Cancel. If everyone votes Cancel all points will be refunded and the game will be deleted from the database.
25 Jun 23 UTC Autumn, 2002: GameMaster: Peru voted for a Concede. If everyone (but one) votes concede the game will end and the player _not_ voting Concede will get all the points. Everybody else will get a defeat.
27 Jun 23 UTC Autumn, 2003: GameMaster: British-Columbia voted for a Pause. If everyone votes Pause the game stop and wait till everybody votes Unpause. Please consider backing this.
06 Jul 23 UTC Autumn, 2003: GameMaster: British-Columbia voted for a Pause. If everyone votes Pause the game stop and wait till everybody votes Unpause. Please consider backing this.
08 Sep 23 UTC GameMaster: British-Columbia voted for a Draw. If everyone votes Draw the game will end and the points are split equally among all the surviving players, regardless of how many supply centers each player has.