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A place to discuss topics/games with other webDiplomacy players.
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gman314 (1016 D)
12 Mar 11 UTC
(+34)
Winning
Oli won.
On Imperial Civilization's off-topic thread (link inside), there was a brief stint of Second to Last Person to Post Wins. Now that the thread is closed, Oli won.
11047 replies
Open
DongF (975 D)
Fri 02 Oct UTC
I painted a new map — Pirates of the Caribbean
But how can I share it on this website? Or are there any other discussion communities for the game Diplomatic?
2 replies
Open
butterhead (1333 D)
21 May 12 UTC
(+19)
Advertise your NON-live games here!
In an effort to compromise the pro-ads versus anti-ads for games: Post here for your non-live games to cut down on the number of ads but still advertise games. Post game link, WTA or PPSC, and the bet. Note: this doesn't count for special rules games.
3623 replies
Open
JECE (1534 D)
Tue 22 Sep UTC
Forum Bug (the travesty!)
FYI, as soon as I posted my last reply in threadID=3555 (about "Winning"), the thread disappeared for me. I can now only view it logged off.

This is a conspiracy of marmot proportions! But seriously, it is odd and doesn't bode well for the future of the Forum.
3 replies
Open
VengefulPenguin43 (1856 D)
20 Feb 26 UTC
(+4)
Rating issues
Is anyone else having issues with rating? I just finished a game on Empires and Coalitions and dropped 150 points despite being part of a 4-way draw. Would love to hear if this is just a me problem, or if other people are experiencing this.
23 replies
Open
Anon (?? D)
04 Sep 26 UTC
Country switch
Hi! i started school so i won't be able to play, can someone be nice and replace me in this game? send me your userID!
gameID=66599
1 reply
Open
MagicalSand (1738 D)
17 Feb 26 UTC
(+3)
Europa Renavito team game but color coded
Call me crazy, but I have an idea. Ive seen team games done on this map before and they are pretty fun. So I thought up a unique twist to it, all the teams are color coded! (Mostly)

So i went and spent an hour putting together a rough idea to what it could be. 6 teams, relatively evenly spread out, and coded to colors with a few exceptions. Afterall where do you put Morocco the only orange country?
184 replies
Open
Anyone willing to take over a game?
Hi,
I recently got a new job that makes communicating on vDip a lot harder and more inconsistent. I'm trying to get out of my daily games since I'm no longer adequately to talk to other people in that timeframe. I've sent a message to the mods, and they've OK'ed it, but need a replacement player for each game. One of them is gameID=67173, where I am the QQ. The other game is an anonymous game. If you are willing to take over, please send me a message.
Thanks,
JG
0 replies
Open
ERIC 114514 (993 D)
25 Aug 26 UTC
How should I try to report it?
我该如何尝试举报?我怀疑有小号或者游戏外的通讯。我玩的一场比赛中,英国和法国展现了极高的协调与合作。我看不出他们事先在游戏里讨论过。如果没有,我觉得非常可疑,因为法国拒绝与除英国以外的所有人沟通,而英国表示他可以说服并决定法国的态度。我明确询问了奥匈帝国、土耳其和德国,大家都说法国从未回复过我们任何一个。
9 replies
Open
Libellule1024 (1000 D)
30 Aug 26 UTC
Theros Map
Hello! I'm new to vDiplomacy, but have played on webDiplomacy for a little while. Joining because I'm interested in making a custom map based on the Theros setting! Hopefully it works out. :)
6 replies
Open
The Goosh (1565 D)
18 Aug 26 UTC
King, Knights & Knaves game
I remember talk once of a game where there was one player who was the King, several loyal Knights, and several traitorous Knaves. Instead of normal Diplomacy, the goal of the uninformed Knights was to protect the publicly known King, and the goal of the Knaves (who all knew each other) was to eliminate the King. I was curious if anyone knew how this game was organized, the ratio of Knights to Knaves, etc. because I have a group who is very into social deduction games who might like this concept.
8 replies
Open
graykabes (1627 D)
22 Aug 26 UTC
Take over position
Is anyone interested in taking over a game for me? I have a decent position and no official enemies. It’s a known world game and I am Spain. The game name is Once More With Feeling.
1 reply
Open
Devonian (1889 D)
20 Jun 26 UTC
Forum search feature?
Is there a forum search feature for older posts?
4 replies
Open
David Hood (976 D)
21 Aug 26 UTC
August 2026 edition of Deadline News from the Diplomacy Broadcast Network
DBN has just released the August 2026 of its monthly news show, Deadline. This episode includes breaking news about the merger of two leading press tournament Discord servers, an interview with New York hobbyist Peter Cook about the recent Brooklyn tournament and about his fascination with Shakespeare, and headlines from around the world of Dipomacy.
https://youtu.be/ymCjP6ksKLQ?si=IyYkqjtp4r21FVei
1 reply
Open
gamewithaustin (1000 D)
20 Aug 26 UTC
(+1)
New here
Hi everyone, Still getting familiar with everything here.
2 replies
Open
UltraTata (1000 D)
12 Aug 26 UTC
New to diplomacy, looking for a regular game to start.
I'm okay with variants as long as the gameplay doesn't deviate too much from the original.
2 replies
Open
kaner406 (2197 D Mod (B))
08 Sep 18 UTC
(+7)
Variant Development Thread
This thread is made for the express purpose of cutting down of multiple threads that deal with new variants, ideas, concepts etc...
1234 replies
Open
Sway (1062 D)
02 May 26 UTC
(+2)
SoS scoring
Sorry, I’m sure this is in the forum somewhere but couldn’t find a way to search for it. Why don’t we have SoS scoring here? Someone in my game talked about it like it used to be an option here.
15 replies
Open
Squashywand0 (998 D)
20 Jul 26 UTC
The Scramble For Africa Variant (Signups open tomorrow!!)
If you're interested in navigating regional African disputes along with complex negotiations with Western powers, or perhaps vying for control of the continent through both negotiation and force, check it out! If you don't have a ton of time to commit, the map has tons of small (2 sc) positions that get to experience the intrigue without tons of units. https://discord.gg/8JtuVQAGBj

I can't post the map here but trust me it's big and beautiful!
1 reply
Open
method (1000 D)
16 Jul 26 UTC
have game advance when all powers have submitted orders?
New to this platform, is there a way to have the game advance before the deadline if all powers have put in their orders?
1 reply
Open
David Hood (976 D)
09 Jul 26 UTC
June 2026 edition of Deadline News from the Diplomacy Broadcast Network
June 2026 Deadline was just released on DBN, featuring a panel of younger players promoting the upcoming Youth Diplomacy Championship, an interview with Eber Condrell about all things Nexus, and headlines from around the world of Diplomacy.
https://youtu.be/jPG08jn8oxk?si=oQNzDaBNzlWlra9_
0 replies
Open
gsmx (1084 D)
28 Jun 26 UTC
(+2)
Article: Advanced Diplomacy Maneuvers
Article I wrote a little while ago covering 14 advanced Diplomacy maneuvers, that I wanted to repost as a useful reference.

https://www.reddit.com/r/diplomacy/s/getKYG14oP
2 replies
Open
gsmx (1084 D)
05 Jul 26 UTC
(+2)
Strategy Article: Alliance Busting
Reposting this two-part article I previously wrote for The Briefing on alliance busting. The original version is no longer accessible, and it felt worth preserving.

Part 1: https://www.reddit.com/r/diplomacy/s/Arr74E57nN
Part 2: https://www.reddit.com/r/diplomacy/s/WRN3cBls0r
1 reply
Open
ubercacher16 (1922 D)
28 Jun 26 UTC
Wilson Blitz League on Discord
Check the first message!
1 reply
Open
JBFroome (1114 D)
01 Jun 26 UTC
(+1)
Site expansion - community opinion.
I have been a diplomacy enjoyer of many years despite being fairly new to the site. I work in cybersecurity but have a solid foundation in development, and would like to make a mobile app to supplement this wonderful website. This post is simply to find out if having a mobile app is something the community is open to - no matter who builds it.
Nuerginator (1261 D)
01 Jun 26 UTC
I'd absolutely love a move resolver to help moderate in-person games, since figuring out which moves cancel out, which are displaced, which are interrupted, etc. can be a headache. Something where you select a variant, input the moves of everyone, and it tells you what the results would be.
JBFroome (1114 D)
01 Jun 26 UTC
Like a move calculator of sorts?
MooCow17 (1027 D)
01 Jun 26 UTC
A sandbox would be super useful.
1. Yes, that seems neat. Not that I know anything about app design.
2. Diplomacy sandboxes exist, but not for vDip unfortunately. I *think* Backstabbr has one, and I know webDip has one (albeit one that is a little tricky to get to).
G-Man (2699 D)
01 Jun 26 UTC
I generally prefer to use my phone browser over an app,, but if an app has better efficiency, sleek design, and is just as thorough with capabilities, I’ll use.
erikip107 (2496 D)
01 Jun 26 UTC
The main thing I think that might be easier in an app versus the website is a notifications setting when a message is received. Otherwise, I don't think it would make much of a difference to me.

Not sure if that's exactly possible, though.
AivenSycamore (1265 D)
01 Jun 26 UTC
I'd freaking love an expanded mobile app! I have a few things I'd want from that, if it happened.

- Sandbox for more variants
- Something to make custom variants playable!! I know you can technically do that here on vDip, but with Admins gone, good freaking luck...
- Notifications on turn updates?
- Integration with other services might be nice. Getting variants and players from vDip might not be possible, but sure would be cool.

I'd love to help in any way I can!!
Flame (1075 D)
02 Jun 26 UTC
(+2)
As for me I need a simple option to the game. A small icon with a flag to it with shows the prefered language to communicate in a certain game. It will let us create games to a specific communities: English-speaking, Chinese, Russian, French, Spanish, German an so on
MooCow17 (1027 D)
02 Jun 26 UTC
Isn't there a Russian vDip somewhere?
Flame (1075 D)
03 Jun 26 UTC
@MooCow17, yes it is. I think it would be more rational to keep all Diplomacy community on one website.
Flame (1075 D)
03 Jun 26 UTC
@MooCow17, yes it is. But I think it would be more rational to keep all Diplomacy community on one website.
Krzysztof1410 (1888 D)
03 Jun 26 UTC
To be honest, I think that if a new app was to be written, it would have to be coded from scratch, because this site is written in an archaic way and the code would have to be totally refactored and written in another language (I would suggest Java or some other object-oriented language like C#). Therefore this would be a lot of work to be done and even more testing afterwards. However, this could be fun task, so if there was need for help I could join the team of devs. And all this work could go to waste, if no one migrated to the new app/site and all stayed here (which most likely will happen if the new app doesnt in the end actually replace the current site, under the same link, with data migrated or something)
vDiplomacy is so old, and the original creators and admins are not really active anymore, unfortunately it is unlikely that the website gets improved or that an app gets built from it. :'( I fear the website might in fact die at any time.

For those interested, the website Diplicity is currently being rebuilt after it disappeared last year:
https://www.diplicity.com/
There are a website version, an IOS app, and a soon incoming Android app. For now it's still mainly a work in progress, but the code is open-source and anyone can contribute, so feel free to join (and from a community point of view, it's probably better to have one Diplomacy app rather than multiple ones). On the website, you can find a "Community" tab for the links to the forum and codes.
AivenSycamore (1265 D)
03 Jun 26 UTC
(+1)
Obviously it would have to be made from scratch, even if the code was reuseable. yeah, vDip is so old, it NEEDS a code update. Maybe a new site and website would be the play. I just beg there to be an easy way to make and play custom variants without drastic amounts of playtesting. (even just between friends)
MooCow17 (1027 D)
03 Jun 26 UTC
An active admin team/site owner might also be the way to do that.
kaner406 (2197 D Mod (B))
04 Jun 26 UTC
I would be open to a well managed migration to a new website that has interactivity with a mobile app.

The caveat on that would be a clear definition of what Well Managed means and what data migrates with the move (ie. Game records etc...)
Krzysztof1410 (1888 D)
04 Jun 26 UTC
I think that if anyone that would like to be leader of this thing appeared, then we could build the app as a seperate project at first and after it is done, migrate the data and the whole site to the new app (which could be both available as an app and as a site) with Oli's permission (and therefore this wouldnt require him to be active, just to accept the merge and provide the data).
(I dont wanna lead this, but I can help with the coding/architecture and be part of the team)
However, I think that coordinating this via the forum will be hard and therefore I suggest to make a discord server or sth like that, where the project could be coordinated
Krzysztof1410 (1888 D)
04 Jun 26 UTC
By "leader", I mean simply someone that would coordinate the whole thing
kaner406 (2197 D Mod (B))
04 Jun 26 UTC
I'd like to draw your attention to my point that this should be a website first with app integration second, but apart from that I agree with your sentiment.

If this project was to go ahead we should also have a robust discussion and roadmap set out, so that we all have a clear understanding of what a migration will entail, alongside clear communication (site announcements) so that all users can prepare and have input into the process.
kaner406 (2197 D Mod (B))
04 Jun 26 UTC
There is also a financial aspect to this, currently Oli is keeping the lights on by very generously paying website fees, even though he isn't active in maintaining the site. We can't really progress any discussion on the subject without also acknowledging that at some point this will have to be addressed.
JECE (1534 D)
04 Jun 26 UTC
(+1)
An Android app adjudicator (based on the same source code that vDip uses) already exists for the classic map, but the app is extremely old:
https://www.getjar.com/categories/all-games/board-games/little-dipper-388543

To get full functionality you need the 'menu button', which Google removed from Android more than a decade ago:
https://android-developers.googleblog.com/2012/01/say-goodbye-to-menu-button.html

There are third-party apps that allow you to use the menu button on more modern Android devices, but they require a lot of permissions to work.

Anyway, if anybody wants the APK for Little Dipper, let me know.
bbg (1157 D)
04 Jun 26 UTC
(+1)
It's really interesting, I may pay some money for it!
But it's very difficult, like others said, VDip's code id very old
MooCow17 (1027 D)
04 Jun 26 UTC
I would support this in any way that doesn’t involve me coding things because I would be very bad at that.
Krzysztof1410 (1888 D)
05 Jun 26 UTC
(+1)
I think that I could provide an adjudicator with an api, that is generic and would work for most of the variants that I could come up with with configurable edge-cases, but I will have time for coding that during summer and this will most likely be ready in August/September I think, because that is a lot of work for me to do
Krzysztof1410 (1888 D)
05 Jun 26 UTC
And even if you won't use it, I think that I will need it for myself, because I play irl a variant that is extremely hard to adjudicate (Beleriand from uk variant archive, which has mult-unit provinces and multi-strength units)
JECE (1534 D)
05 Jun 26 UTC
For those curious:
https://diplomacyzines.co.uk/wp-content/uploads/tf01-Beleriand.pdf
Krzysztof1410 (1888 D)
05 Jun 26 UTC
(+1)
Yeah, I once did a graphic for a map and printed it and printed on 3D printer these named units like Morgoth and now we play it together with friends. This map is in my opinion EXTREMELY balanced (though I had to rewrite the rules to modern language because the sometimes are hard to understand for me and sometimes don't specify some things) (sorry for going out of topic here)
Jean_Henri_BERNARD (1988 D)
08 Jun 26 UTC
(+1)
Just a small update on my previous message about Diplicity. The Beta version of the variant creator is online, for those interested: https://diplicityvariantcreator.netlify.app/
Krzysztof1410 (1888 D)
08 Jun 26 UTC
This looks great!
bbg (1157 D)
08 Jun 26 UTC
that's toooooo helpful for me!
G-Man (2699 D)
08 Jun 26 UTC
Impressive!
JECE (1534 D)
09 Jun 26 UTC
That's awesome! Where can we follow updates on the return of the Diplicity Android app?
You can join the Diplicity discord. They are glad to get user input.
kaner406 (2197 D Mod (B))
10 Jun 26 UTC
In a few week's time I'll have some time off- this looks like a good project to sink my teeth into - porting some of our variants here over to duplicity...
kaner406 (2197 D Mod (B))
10 Jun 26 UTC
*diplicity
Jean_Henri_BERNARD (1988 D)
11 Jun 26 UTC
(+1)
@JECE, as David already said, there is a Discord server. But if you don't have a Discord account, you can follow the project on GitHub (Discord is more to find help and ask/answer questions).

On the Diplicity website, there is a "Community" tab. In this tab you will find all the links.
JECE (1534 D)
12 Jun 26 UTC
Thanks, Jean_Henri_BERNARD!

I found some recent discussion about the app here:
https://github.com/johnpooch/diplicity-react/discussions/614
habibicabin (833 D)
20 Jun 26 UTC
I use jDip. It supports custom variant plugins that are in the correct format. The problems:
It is so old that I had to download an older version of Java just to open it.
The format is a pain to deal with.

However, it is the only way that I know of to open and play/sandbox custom variants.
SweetLou (1046 D)
20 Jun 26 UTC
I only use my phone to play so this would be great. Know nothing about coding but do have some money to donate to the cause
Enriador (1507 D)
20 Jun 26 UTC
Diplicity is awesome. Ported Canton to it some years ago, but wow it looks like they made the entire variant creation process easier than ever.
AivenSycamore (1265 D)
23 Jun 26 UTC
If you're genuinely serious about making this happen, create a discord or something! I'd sure join. It'd be better than a forum panel...
Krzysztof1410 (1888 D)
23 Jun 26 UTC
Yeah, I'd join too
I can lend some coding help if needed. Seems like a great idea, I’d *love* an app and especially notifications!
Stinky Will (848 D)
26 Jun 26 UTC
I’d join


44 replies
David Hood (976 D)
03 Jun 26 UTC
May 2026 edition of Deadline News from the Diplomacy Broadcast Network
Latest edition of Deadline has been released on YouTube, featuring an interview with Justin Loar about the 2026 edition of his Diplomacy Trading Cards, a retrospective on 40 years of Dixiecon, and headlines from around the world of Diplomacy. https://youtu.be/Nmk3iK6ZBhA?si=S0Xa6I_-woMznqag
0 replies
Open
how to avoid solo
https://vdiplomacy.net/board.php?gameID=66567&msgCountryID=0&rand=5027#chatboxanchor
spectators take a look at this game, how, and with how speechs avoiding solo. leeding with 25, solo win at 28, puts a ot of excuses to not even try a solo win. to want to draw with a 9, 4 and 3 centers power, just to exterminate an 8 center power, smells and looks like really friends game. the global chat is real the funniest!!
4 replies
Open
AivenSycamore (1265 D)
15 May 26 UTC
A Modern Europe Variant
So today I just discovered that "A Modern Europe" is actually just the Hearts of Iron 4 state map slightly edited. It's nearly identical, which explains why that map is so well made that it also works as a WW2 variant. It obviously would, if it was made using a map created for a WW2 game.

Has anyone else realized this as well, or is this just common knowledge?
3 replies
Open
Sway (1062 D)
07 May 26 UTC
(+1)
Blocking players
If you click the little smiley face in another users profile, does that block them completely? Are they unable to join games that you’ve joined, or unable to join games you’ve created? How does that work? There were a couple of players in my last game who, for all appearances seem to be meta-gaming. It’s been reported but I don’t know what, if any, action will be taken, and I’d like to avoid playing with them in the future.
2 replies
Open
MooCow17 (1027 D)
03 May 26 UTC
(+1)
Rome on Classic map?
Why does Rome on Classic have a few red pixels on the corner of its supply center? No other center on the map has this.

Also, am I analyzing the map way too much?
...
3 replies
Open
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