Finished: 11 AM Mon 18 May 20 UTC
Pot:
35 -
Autumn, 1917,
Finished
2 excused NMR / regain after 5 turn(s) / extend always
Player |
Rating |
Status |
Re Ø |
Rr Ø |
Ch |
Sultan-Cyrus |
1000 -> 1044 |
Drawn (16 SC) |
50% |
83% |
44 |
Wolfsherr |
1042 -> 1084 |
Drawn (10 SC) |
52% |
83% |
42 |
Imperial Psycho |
996 -> 1040 |
Drawn (8 SC) |
49% |
83% |
44 |
sherlock1110 |
1000 -> 968 |
Defeated |
50% |
0% |
-32 |
Wex |
1000 -> 968 |
Defeated |
50% |
0% |
-32 |
Victory143 |
1000 -> 968 |
Defeated |
50% |
0% |
-32 |
Scrooge1842 |
1006 -> 973 |
Defeated |
50% |
0% |
-33 |
Sultan-Cyrus (Drawn / 16SCs / 1000->1044) |
Re |
Rr |
Dif |
mV |
gV |
Ch |
Wolfsherr (Drawn / 10 SC ) |
48% |
50% |
2% |
0% |
65.95 |
0 |
Imperial Psycho (Drawn / 8 SC ) |
50% |
50% |
-0% |
0% |
65.95 |
0 |
sherlock1110 (Defeated) |
50% |
100% |
50% |
33% |
65.95 |
10.99 |
Wex (Defeated) |
50% |
100% |
50% |
33% |
65.95 |
10.99 |
Victory143 (Defeated) |
50% |
100% |
50% |
33% |
65.95 |
10.99 |
Scrooge1842 (Defeated) |
50% |
100% |
50% |
33% |
65.95 |
11.07 |
|
44 |
Wolfsherr (Drawn / 10SCs / 1042->1084) |
Re |
Rr |
Dif |
mV |
gV |
Ch |
Sultan-Cyrus (Drawn / 16 SC ) |
52% |
50% |
-2% |
0% |
65.95 |
0 |
Imperial Psycho (Drawn / 8 SC ) |
53% |
50% |
-3% |
0% |
65.95 |
0 |
sherlock1110 (Defeated) |
52% |
100% |
48% |
33% |
65.95 |
10.46 |
Wex (Defeated) |
52% |
100% |
48% |
33% |
65.95 |
10.46 |
Victory143 (Defeated) |
52% |
100% |
48% |
33% |
65.95 |
10.46 |
Scrooge1842 (Defeated) |
52% |
100% |
48% |
33% |
65.95 |
10.54 |
|
42 |
Imperial Psycho (Drawn / 8SCs / 996->1040) |
Re |
Rr |
Dif |
mV |
gV |
Ch |
Sultan-Cyrus (Drawn / 16 SC ) |
50% |
50% |
0% |
0% |
65.95 |
0 |
Wolfsherr (Drawn / 10 SC ) |
47% |
50% |
3% |
0% |
65.95 |
0 |
sherlock1110 (Defeated) |
50% |
100% |
50% |
33% |
65.95 |
11.04 |
Wex (Defeated) |
50% |
100% |
50% |
33% |
65.95 |
11.04 |
Victory143 (Defeated) |
50% |
100% |
50% |
33% |
65.95 |
11.04 |
Scrooge1842 (Defeated) |
49% |
100% |
51% |
33% |
65.95 |
11.12 |
|
44 |
sherlock1110 (Defeated / 0SCs / 1000->968) |
Re |
Rr |
Dif |
mV |
gV |
Ch |
Sultan-Cyrus (Drawn / 16 SC ) |
50% |
0% |
-50% |
33% |
65.95 |
-10.99 |
Wolfsherr (Drawn / 10 SC ) |
48% |
0% |
-48% |
33% |
65.95 |
-10.46 |
Imperial Psycho (Drawn / 8 SC ) |
50% |
0% |
-50% |
33% |
65.95 |
-11.04 |
Wex (Defeated) |
50% |
0% |
-50% |
0% |
65.95 |
0 |
Victory143 (Defeated) |
50% |
0% |
-50% |
0% |
65.95 |
0 |
Scrooge1842 (Defeated) |
50% |
0% |
-50% |
0% |
65.95 |
0 |
|
-32 |
Wex (Defeated / 0SCs / 1000->968) |
Re |
Rr |
Dif |
mV |
gV |
Ch |
Sultan-Cyrus (Drawn / 16 SC ) |
50% |
0% |
-50% |
33% |
65.95 |
-10.99 |
Wolfsherr (Drawn / 10 SC ) |
48% |
0% |
-48% |
33% |
65.95 |
-10.46 |
Imperial Psycho (Drawn / 8 SC ) |
50% |
0% |
-50% |
33% |
65.95 |
-11.04 |
sherlock1110 (Defeated) |
50% |
0% |
-50% |
0% |
65.95 |
0 |
Victory143 (Defeated) |
50% |
0% |
-50% |
0% |
65.95 |
0 |
Scrooge1842 (Defeated) |
50% |
0% |
-50% |
0% |
65.95 |
0 |
|
-32 |
Victory143 (Defeated / 0SCs / 1000->968) |
Re |
Rr |
Dif |
mV |
gV |
Ch |
Sultan-Cyrus (Drawn / 16 SC ) |
50% |
0% |
-50% |
33% |
65.95 |
-10.99 |
Wolfsherr (Drawn / 10 SC ) |
48% |
0% |
-48% |
33% |
65.95 |
-10.46 |
Imperial Psycho (Drawn / 8 SC ) |
50% |
0% |
-50% |
33% |
65.95 |
-11.04 |
sherlock1110 (Defeated) |
50% |
0% |
-50% |
0% |
65.95 |
0 |
Wex (Defeated) |
50% |
0% |
-50% |
0% |
65.95 |
0 |
Scrooge1842 (Defeated) |
50% |
0% |
-50% |
0% |
65.95 |
0 |
|
-32 |
Scrooge1842 (Defeated / 0SCs / 1006->973) |
Re |
Rr |
Dif |
mV |
gV |
Ch |
Sultan-Cyrus (Drawn / 16 SC ) |
50% |
0% |
-50% |
33% |
65.95 |
-11.07 |
Wolfsherr (Drawn / 10 SC ) |
48% |
0% |
-48% |
33% |
65.95 |
-10.54 |
Imperial Psycho (Drawn / 8 SC ) |
51% |
0% |
-51% |
33% |
65.95 |
-11.12 |
sherlock1110 (Defeated) |
50% |
0% |
-50% |
0% |
65.95 |
0 |
Wex (Defeated) |
50% |
0% |
-50% |
0% |
65.95 |
0 |
Victory143 (Defeated) |
50% |
0% |
-50% |
0% |
65.95 |
0 |
|
-33 |
Legend:
- Re: Expected result (0%: Weaker performance, 100%: Stronger performance)
- Rr: Real result
- mV: Match value (weight reflecting the relative SC difference in won PPSC games; reflects different winning expectations in case of take-overs)
- gV: Game value (0-100; higher for larger variants; includes modifier that may be applied by moderators; for alternate winning conditions: reduced if original SC count of variant not reached by winner)
- Ch: Change of rating: (Rr - Re) * mV * gV (loss prevention, i.e. no negative changes, in case of take-over or if applied by moderators)