Finished: 06 PM Thu 21 Jan 21 UTC
Pot:
28 -
Autumn, 1908,
Finished
1 excused NMR / regain after 5 turn(s) / extend always
Player |
Rating |
Status |
Re Ø |
Rr Ø |
Ch |
Grahamso1 |
1811 -> 1819 |
Drawn (15 SC) |
77% |
75% |
8 |
misham01 |
837 -> 868 |
Drawn (13 SC) |
26% |
75% |
31 |
Xildur |
2008 -> 2013 |
Drawn (5 SC) |
85% |
75% |
5 |
MiraiNikkiSan |
1256 -> 1276 |
Drawn (1 SC) |
48% |
75% |
20 |
bricknastyy |
976 -> 957 |
Defeated |
33% |
0% |
-19 |
SlackVariable |
968 -> 949 |
Defeated |
33% |
0% |
-19 |
Victorius |
1271 -> 1244 |
Defeated |
49% |
0% |
-27 |
Grahamso1 (Drawn / 15SCs / 1811->1819) |
Re |
Rr |
Dif |
mV |
gV |
Ch |
misham01 (Drawn / 13 SC ) |
90% |
50% |
-40% |
0% |
65.95 |
0 |
Xildur (Drawn / 5 SC ) |
39% |
50% |
11% |
0% |
65.95 |
0 |
MiraiNikkiSan (Drawn / 1 SC ) |
78% |
50% |
-28% |
0% |
65.95 |
0 |
bricknastyy (Defeated) |
87% |
100% |
13% |
25% |
65.95 |
2.1 |
SlackVariable (Defeated) |
87% |
100% |
13% |
25% |
65.95 |
2.07 |
Victorius (Defeated) |
78% |
100% |
22% |
25% |
65.95 |
3.69 |
|
8 |
misham01 (Drawn / 13SCs / 837->868) |
Re |
Rr |
Dif |
mV |
gV |
Ch |
Grahamso1 (Drawn / 15 SC ) |
10% |
50% |
40% |
0% |
65.95 |
0 |
Xildur (Drawn / 5 SC ) |
6% |
50% |
44% |
0% |
65.95 |
0 |
MiraiNikkiSan (Drawn / 1 SC ) |
28% |
50% |
22% |
0% |
65.95 |
0 |
bricknastyy (Defeated) |
42% |
100% |
58% |
25% |
65.95 |
9.55 |
SlackVariable (Defeated) |
43% |
100% |
57% |
25% |
65.95 |
9.48 |
Victorius (Defeated) |
27% |
100% |
73% |
25% |
65.95 |
12.05 |
|
31 |
Xildur (Drawn / 5SCs / 2008->2013) |
Re |
Rr |
Dif |
mV |
gV |
Ch |
Grahamso1 (Drawn / 15 SC ) |
61% |
50% |
-11% |
0% |
65.95 |
0 |
misham01 (Drawn / 13 SC ) |
94% |
50% |
-44% |
0% |
65.95 |
0 |
MiraiNikkiSan (Drawn / 1 SC ) |
85% |
50% |
-35% |
0% |
65.95 |
0 |
bricknastyy (Defeated) |
91% |
100% |
9% |
25% |
65.95 |
1.4 |
SlackVariable (Defeated) |
92% |
100% |
8% |
25% |
65.95 |
1.38 |
Victorius (Defeated) |
85% |
100% |
15% |
25% |
65.95 |
2.55 |
|
5 |
MiraiNikkiSan (Drawn / 1SCs / 1256->1276) |
Re |
Rr |
Dif |
mV |
gV |
Ch |
Grahamso1 (Drawn / 15 SC ) |
22% |
50% |
28% |
0% |
65.95 |
0 |
misham01 (Drawn / 13 SC ) |
72% |
50% |
-22% |
0% |
65.95 |
0 |
Xildur (Drawn / 5 SC ) |
15% |
50% |
35% |
0% |
65.95 |
0 |
bricknastyy (Defeated) |
66% |
100% |
34% |
25% |
65.95 |
5.68 |
SlackVariable (Defeated) |
66% |
100% |
34% |
25% |
65.95 |
5.61 |
Victorius (Defeated) |
49% |
100% |
51% |
25% |
65.95 |
8.39 |
|
20 |
bricknastyy (Defeated / 0SCs / 976->957) |
Re |
Rr |
Dif |
mV |
gV |
Ch |
Grahamso1 (Drawn / 15 SC ) |
13% |
0% |
-13% |
25% |
65.95 |
-2.1 |
misham01 (Drawn / 13 SC ) |
58% |
0% |
-58% |
25% |
65.95 |
-9.55 |
Xildur (Drawn / 5 SC ) |
9% |
0% |
-9% |
25% |
65.95 |
-1.4 |
MiraiNikkiSan (Drawn / 1 SC ) |
34% |
0% |
-34% |
25% |
65.95 |
-5.68 |
SlackVariable (Defeated) |
50% |
0% |
-50% |
0% |
65.95 |
0 |
Victorius (Defeated) |
34% |
0% |
-34% |
0% |
65.95 |
0 |
|
-19 |
SlackVariable (Defeated / 0SCs / 968->949) |
Re |
Rr |
Dif |
mV |
gV |
Ch |
Grahamso1 (Drawn / 15 SC ) |
13% |
0% |
-13% |
25% |
65.95 |
-2.07 |
misham01 (Drawn / 13 SC ) |
57% |
0% |
-57% |
25% |
65.95 |
-9.48 |
Xildur (Drawn / 5 SC ) |
8% |
0% |
-8% |
25% |
65.95 |
-1.38 |
MiraiNikkiSan (Drawn / 1 SC ) |
34% |
0% |
-34% |
25% |
65.95 |
-5.61 |
bricknastyy (Defeated) |
50% |
0% |
-50% |
0% |
65.95 |
0 |
Victorius (Defeated) |
33% |
0% |
-33% |
0% |
65.95 |
0 |
|
-19 |
Victorius (Defeated / 0SCs / 1271->1244) |
Re |
Rr |
Dif |
mV |
gV |
Ch |
Grahamso1 (Drawn / 15 SC ) |
22% |
0% |
-22% |
25% |
65.95 |
-3.69 |
misham01 (Drawn / 13 SC ) |
73% |
0% |
-73% |
25% |
65.95 |
-12.05 |
Xildur (Drawn / 5 SC ) |
15% |
0% |
-15% |
25% |
65.95 |
-2.55 |
MiraiNikkiSan (Drawn / 1 SC ) |
51% |
0% |
-51% |
25% |
65.95 |
-8.39 |
bricknastyy (Defeated) |
66% |
0% |
-66% |
0% |
65.95 |
0 |
SlackVariable (Defeated) |
67% |
0% |
-67% |
0% |
65.95 |
0 |
|
-27 |
Legend:
- Re: Expected result (0%: Weaker performance, 100%: Stronger performance)
- Rr: Real result
- mV: Match value (weight reflecting the relative SC difference in won PPSC games; reflects different winning expectations in case of take-overs)
- gV: Game value (0-100; higher for larger variants; includes modifier that may be applied by moderators; for alternate winning conditions: reduced if original SC count of variant not reached by winner)
- Ch: Change of rating: (Rr - Re) * mV * gV (loss prevention, i.e. no negative changes, in case of take-over or if applied by moderators)