ezpickins

  • Rank: Diplomat (1,714 D)
  • Position: 141/3757 (top 4%)
  • Available points: 576 D
  • Points in play: 0 D
  • Total points: 576 D
  •  
  • Game messages: 12,314
  •  
  • All Game stats:
  • Won: 57 ( 17% )
  • Drawn: 95 ( 28% )
  • Survived: 70 ( 20% )
  • Defeated: 122 ( 35% )
  • Total (finished): 344

  • Civil disorder: 6
  • Civil disorders taken over: 17
  • Abandoned: 6
  • Playing: 0
  • Classic:
  • Drawn: 4 ( 44% )
  • Defeated: 5 ( 56% )
  • Total (finished): 9
  • Classic Press:
  • Drawn: 3 ( 43% )
  • Defeated: 4 ( 57% )
  • Total (finished): 7
  • Classic Gunboat:
  • Drawn: 1 ( 50% )
  • Defeated: 1 ( 50% )
  • Total (finished): 2
  • Classic Ranked:
  • Drawn: 4 ( 44% )
  • Defeated: 5 ( 56% )
  • Total (finished): 9
  • Variant stats:
  • Won: 68 ( 19% )
  • Drawn: 93 ( 26% )
  • Survived: 70 ( 20% )
  • Defeated: 120 ( 34% )
  • Resigned: 1 ( 0% )
  • Total (finished): 352

  • Reliability:
  • Reliability rating: 96%

"World Domination is for Chumps"

  • Last visited: Tue 19 Mar UTC
  • Forum posts: 809

    Likes given: 235 / Likes received: 24
  • Joined: 06 Feb 11 UTC
  • User ID#: 763
  •  

ezpickins's games

Showing results 1 to 20 of 361 total results.

1
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Finished: 06 PM Thu 15 Jul 21 UTC
Return again
2 days /phase
Pot: 50 D - Autumn, 2004, Finished
Modern Diplomacy II, WTA, noProcess:Sat,Sun
1 excused NMR / regain after 5 turn(s) / extend always
Game drawn
Britain
drano019 (2710 D)
Drawn. 24 supply-centers, 23 units
Poland
qznc (1237 D)
Drawn. 24 supply-centers, 20 units
Egypt
ezpickins (1714 D)
Drawn. 16 supply-centers, 15 units
Turkey
AJManso4 (2318 D)
Defeated.
Germany
gopher27 (1606 D)
Defeated.
Italy
Macca573 (1517 D)
Defeated.
France
Defeated.
Spain
butterhead (1272 D)
Defeated.
Russia
Saint John (945 D)
Defeated.
Ukraine
Maineroadfan (955 D)
Defeated.
Civil Disorders
kaner406 (623 D Mod (B))France (Spring, 1994) with 4 centres.
MiraiNikkiSan (1245 D)France (Autumn, 1994) with 7 centres.
Minimum Reliability Rating: 80%. Minimum phases played: 19.
Finished: 07 PM Fri 04 Jun 21 UTC
Private New Order
2 days /phase
Pot: 250 D - Autumn, 2005, Finished
Modern Diplomacy II, Anon, WTA
2 excused NMR / regain after 5 turn(s) / extend the first 3 turn(s)
Game drawn
Poland
Orange (2325 D)
Drawn. 18 supply-centers, 16 units
Italy
tassa (2177 D)
Drawn. 17 supply-centers, 17 units
Turkey
JacobL582 (2315 D)
Drawn. 16 supply-centers, 14 units
Spain
vixol (1774 D)
Drawn. 13 supply-centers, 12 units
Britain
G-Man (2466 D)
Defeated.
Egypt
Dangerford (1312 D)
Defeated.
France
Samj (1801 D)
Defeated.
Germany
Defeated.
Russia
ezpickins (1714 D)
Defeated.
Ukraine
ubercacher16 (2169 D)
Defeated.
Minimum Reliability Rating: 80%. Minimum phases played: 19.
Finished: 09 PM Fri 22 Jan 21 UTC
Classic Gunboat Series - Classic-2
1 day /phase
Pot: 70 D - Autumn, 1923, Finished
Classic, No messaging, Anon, WTA
1 excused NMR / regain after 5 turn(s) / extend always
Game drawn
Austria
Minra Von Arnim (2399 D)
Drawn. 15 supply-centers, 13 units
Turkey
Dr. Helmut Kohl (1799 D)
Drawn. 10 supply-centers, 10 units
England
tobi1 (1997 D (S))
Drawn. 8 supply-centers, 8 units
France
Drawn. 1 supply-centers, 1 units
Italy
ezpickins (1714 D)
Defeated.
Germany
Strider (1604 D)
Defeated.
Russia
Defeated.
Civil Disorders
Weggla III. (113 D)Austria (Spring, 1910) with 10 centres.
Finished: 09 AM Wed 23 Dec 20 UTC
Classic Gunboat Series - 1880-2
1 day /phase
Pot: 70 D - Spring, 1890, Finished
Classic - 1880, No messaging, Anon, WTA
1 excused NMR / regain after 5 turn(s) / extend always
Game drawn
Germany
Strider (1604 D)
Drawn. 13 supply-centers, 12 units
Austria
Weggla III. (897 D)
Drawn. 7 supply-centers, 7 units
Turkey
Dr. Helmut Kohl (1799 D)
Drawn. 7 supply-centers, 7 units
Italy
Drawn. 6 supply-centers, 6 units
France
ezpickins (1714 D)
Drawn. 3 supply-centers, 3 units
England
Lerone (997 D)
Defeated.
Russia
WeDan (1510 D)
Defeated.
Finished: 04 AM Wed 23 Dec 20 UTC
Classic Gunboat Series - 1913-2
1 day /phase
Pot: 70 D - Autumn, 1923, Finished
Classic - 1913, No messaging, Anon, WTA
1 excused NMR / regain after 5 turn(s) / extend always
Game drawn
Germany
realpolitik (934 D)
Drawn. 15 supply-centers, 13 units
Austria
Dr. Helmut Kohl (1799 D)
Drawn. 14 supply-centers, 14 units
Italy
Swede03 (1517 D)
Drawn. 9 supply-centers, 9 units
England
ezpickins (1714 D)
Defeated.
France
sanchopanza (877 D)
Defeated.
Turkey
ronish (968 D)
Defeated.
Russia
Defeated.
Finished: 11 PM Mon 18 Jan 21 UTC
Classic Gunboat Series - 7 Islands-2
1 day /phase
Pot: 70 D - Spring, 1919, Finished
Classic - 7 Islands, No messaging, Anon, WTA
1 excused NMR / regain after 5 turn(s) / extend always
Game drawn
Russia
Slow (1693 D)
Drawn. 16 supply-centers, 16 units
France
Drawn. 8 supply-centers, 8 units
Italy
Olmageddon (2133 D)
Drawn. 7 supply-centers, 7 units
England
ezpickins (1714 D)
Drawn. 5 supply-centers, 5 units
Germany
Dr. Helmut Kohl (1799 D)
Drawn. 5 supply-centers, 5 units
Austria
Swede03 (1517 D)
Defeated.
Turkey
Weggla III. (897 D)
Defeated.
Finished: 02 AM Wed 13 Jan 21 UTC
Classic Gunboat Series - Layered
1 day /phase
Pot: 70 D - Autumn, 1914, Finished
Classic - Layered, No messaging, Anon, WTA
1 excused NMR / regain after 5 turn(s) / extend always
Game drawn
England
he_____he (1822 D)
Drawn. 21 supply-centers, 20 units
France
mouse (1825 D)
Drawn. 19 supply-centers, 19 units
Russia
ezpickins (1714 D)
Drawn. 18 supply-centers, 16 units
Turkey
AKEE (1352 D)
Drawn. 10 supply-centers, 10 units
Italy
chy (2164 D)
Defeated.
Germany
WeDan (1510 D)
Defeated.
Austria
Weggla III. (897 D)
Defeated.
Finished: 11 PM Wed 16 Dec 20 UTC
Classic Gunboat Series - Croatia-2
1 day /phase
Pot: 70 D - Autumn, 1912, Finished
Classic - Croatia, No messaging, Anon, WTA
1 excused NMR / regain after 5 turn(s) / extend always
Game drawn
Turkey
chy (2164 D)
Drawn. 13 supply-centers, 13 units
England
WeDan (1510 D)
Drawn. 9 supply-centers, 9 units
France
ezpickins (1714 D)
Drawn. 8 supply-centers, 8 units
Italy
Drawn. 4 supply-centers, 4 units
Germany
sanchopanza (877 D)
Defeated.
Austria
Lord Wolf (1338 D)
Defeated.
Russia
Rancher (1247 D)
Defeated.
Finished: 02 AM Sun 03 Jan 21 UTC
Classic Gunboat Series - Crowded-2
1 day /phase
Pot: 110 D - Autumn, 1913, Finished
Classic - Crowded, No messaging, Anon, WTA
2 excused NMR / regain after 5 turn(s) / extend the first 3 turn(s)
Game won by Monty (1222 D)
Germany
Monty (1222 D)
Won. 18 supply-centers, 16 units
Italy
thecharleston (1106 D)
Survived. 10 supply-centers, 8 units
Turkey
Kwakko (899 D)
Survived. 6 supply-centers, 7 units
Norway
DarkenedOutlook (1366 D)
Survived. 1 supply-centers, 2 units
England
Lerone (997 D)
Defeated.
France
ezpickins (1714 D)
Defeated.
Austria
Hector (1343 D)
Defeated.
Russia
Defeated.
Balkan
chewelworm3 (1127 D)
Defeated.
Lowland
Ninefingers (886 D)
Defeated.
Spain
WeDan (1510 D)
Defeated.
Civil Disorders
Hugustus Caesar (125 D)Norway (Autumn, 1910) with 7 centres.
Finished: 03 AM Sun 18 Apr 21 UTC
Private ER Team Game
2 days /phase
Unrated - Spring, 1505, Finished
Europa Renovatio, Unranked, EoG: 300 SCs
2 excused NMR / regain after 5 turn(s) / extend the first 3 turn(s)
Game drawn
Brandenburg
drano019 (2710 D)
Drawn. 33 supply-centers, 33 units
Genoa
erikip107 (2539 D)
Drawn. 30 supply-centers, 29 units
Lithuania
Minra Von Arnim (2399 D)
Drawn. 28 supply-centers, 28 units
England
CCR (1957 D)
Drawn. 27 supply-centers, 27 units
Naples
LovelyPinkEgg (1330 D)
Drawn. 22 supply-centers, 19 units
Castille
ezpickins (1714 D)
Drawn. 21 supply-centers, 21 units
Scotland
Victorius (2365 D)
Drawn. 19 supply-centers, 18 units
Milan
AJManso4 (2318 D)
Drawn. 19 supply-centers, 19 units
Switzerland
CBro27 (1453 D)
Drawn. 17 supply-centers, 17 units
Austria
The Ambassador (1948 D (B))
Drawn. 15 supply-centers, 15 units
Bohemia
mouse (1825 D)
Drawn. 14 supply-centers, 14 units
Aragon
Eki83 (2150 D)
Drawn. 13 supply-centers, 13 units
Great-Horde
EvW (1508 D)
Drawn. 12 supply-centers, 12 units
Livonian-Order
Drawn. 11 supply-centers, 11 units
Tlemcen
bricknastyy (1838 D)
Drawn. 9 supply-centers, 9 units
Tunis
Xenon Radon (1983 D)
Drawn. 7 supply-centers, 7 units
Qara-Qoyunlu
Samj (1801 D)
Drawn. 6 supply-centers, 6 units
Mamluks
Siegmar Bruggen (2591 D)
Drawn. 3 supply-centers, 3 units
Sweden
CYFI (1927 D)
Drawn. 1 supply-centers, 1 units
Muscovy
Frozen Dog (1497 D)
Drawn. 1 supply-centers, 1 units
Bavaria
ubercacher16 (2169 D)
Defeated.
Venice
MiraiNikkiSan (1852 D)
Defeated.
France
JacobL582 (2315 D)
Defeated.
Denmark
kaner406 (2181 D (B))
Defeated.
Morocco
Poolside (2154 D)
Defeated.
Hungary
BobbyLotion (1627 D)
Defeated.
Papacy
Defeated.
Savoy
MagicalSand (1726 D)
Defeated.
Portugal
Taishi Ci (1759 D)
Defeated.
Ottomans
Macca573 (1517 D)
Defeated.
Norway
bsiper (1281 D)
Defeated.
Saxony
Temasek22 (980 D)
Defeated.
Novgorod
a_mercurial_git (1142 D)
Defeated.
Teutonic-Order
DaveSpermbank (1026 D)
Defeated.
Poland
Bonatogether (1209 D)
Defeated.
Burgundy
lfischl (658 D)
Defeated.
Civil Disorders
MiraiNikkiSan (1245 D)Venice (Spring, 1500) with 0 centres.
Claran19 (85 D)Qara-Qoyunlu (Autumn, 1470) with 9 centres.
Finished: 05 PM Sat 13 Mar 21 UTC
Private The Big One
2 days /phase
Pot: 300 D - Spring, 1948, Finished
2 excused NMR / no regaining / extend never
Game drawn
Britain
G-Man (2466 D)
Drawn. 45 supply-centers, 45 units
Italy
Dangerford (1312 D)
Drawn. 31 supply-centers, 31 units
Thailand
Samj (1801 D)
Drawn. 30 supply-centers, 28 units
Germany
Drawn. 23 supply-centers, 23 units
America
Titus (1572 D)
Defeated.
France
vixol (1774 D)
Defeated.
Portugal
ubercacher16 (2169 D)
Defeated.
Mexico
Orange (2325 D)
Defeated.
Russia
tassa (2177 D)
Defeated.
Turkey
Šmajdalf (1805 D)
Defeated.
China
ezpickins (1714 D)
Defeated.
Japan
Eki83 (2150 D)
Defeated.
Civil Disorders
Titus (217 D)America (Autumn, 1945) with 0 centres.
Minimum Reliability Rating: 80%. Minimum phases played: 19.
Finished: 12 PM Thu 11 Feb 21 UTC
Private Declaration of War: Private Tier-ed
2 days /phase
Unrated - Spring, 2012, Finished
1 excused NMR / regain after 5 turn(s) / extend the first 2 turn(s)
Game drawn
This is a moderated game. Gamedirector: Player5 (2203 D) (is playing too).
This is the second game in a series of "Declaration of War" games, where we explore what diplomacy is like when players must announce some political intentions before making their moves.

This game is the first draft of an "Completely Private State-Based Relationships" system. In this system each country has a private relationship with all other countries, which is denoted by one of 6 states.

===================== The Relationship States =====================

State 1 - WAR:
All is fair. There are NO LIMITS to the interactions you may have with their units, and NO LIMITS to your interactions with moves involving their territories (into, out of, or both).

Additionally, once you enter war with another country you force a restriction on all allies you have. Your allies and your at-war countries will be forced into hostile relations (State 2) unless your ally is also allied with your at-war country. In this case they will enter limbo (State *) relations. For as long as you remain allied to one country and at-war with another, those two may only ever be in a states 1, 2 or *. Even if you cease war or alliance, they will remain in their current state with each other until they clear it up between themselves.

State 2 - HOSTILE:
You may not directly attack said country, however you can support moves into their territories or convoy allied (State 5) units into their territories.

State 3 - NEUTRAL:
This is you relationship with all countries at the start of the game. Essentially you two can't interact other than bouncing in neutral (uncolored) territories.

State 4 - FRIENDLY:
You may support hold units of the other country. You may also convoy / support their units to a territory they own or neutral.

State 5 - ALLIED:
Same as friendly except you can also help (support move / convoy) into territories of hostile countries. You may also (publicly) gift territories to your allies.

State * - LIMBO:
If two of your allies enter war, you enter limbo with both countries. This is the only way enter limbo. While in limbo you are still treated as allies to both with regard to triggering going to hostile / limbo relations with other countries, however you may only execute moves as if you are hostile to both. You may exit limbo by publicly reaffirming Allies / Hostilities with counties in such a way that does not create any more conflicts. Once you announce Allies / Hostilities you are then free to change your relationships further.

===================== Further Definitions =====================

> A country's territories are defined as anything they have a unit in, or is colored their color.

> To change status towards a higher number both parties must agree (both parties must privately announce their intention change to the moderator). To change it to a lower status only one party need message the moderator.

> Once a message is sent to the moderator (or in the case of raising a relationship state, both messages are sent), the change becomes privately recognized. Automatic state changes such as entering hostile/limbo also become privately recognized at this time.

> With the exception of Spring 1901, changes in state only occur at the beginning of Spring Retreats and Fall Retreats. At that time any privately recognized changes will trigger states to change to the new relationships.

> Spring of 1901 will be extended one phase length. Any privately recognized changes in the first half will become realized for the second half of Spring 1901 (and subsequently allow for interaction in the Spring 1901 moves).

> Once states switch over from just privately recognized to being the actual relationships between countries, a message will be sent out to all countries letting them know of their relationships for the upcoming moves. (It is at this point you will know if someone has accepted your alliance, or if someone has declared war on you)

> Any country disobeying these rules will be given a one time warning for an honest mistake (this warning will be done through private chat), and then sent into CD for the second offense.

> In order to use the in game chat system, the moderator will be playing the game, however they will only support hold their units after the first year. In the first year they will grab any centers that only they are capable of reaching and publicly announce their moves well before moves occur. The moderator's territories are considered at war will all other countries (and thus they can be attacked or support held by anyone).

> The invite code is "IReadThisGameDescription"

Mexico
Swede03 (1517 D)
Drawn. 26 supply-centers, 26 units
Quebec
CYFI (1927 D)
Drawn. 22 supply-centers, 22 units
Cuba
mazechamp (1421 D)
Drawn. 10 supply-centers, 10 units
British-Columbia
The Ambassador (1948 D (B))
Defeated.
California
Player5 (2203 D)
Defeated.
Florida
ezpickins (1714 D)
Defeated.
Peru
BobbyLotion (1627 D)
Defeated.
Texas
AKeeFaTheHun (1078 D)
Defeated.
Heartland
ScubaSteve (1234 D)
Defeated.
New-York
tocitus (995 D)
Defeated.
Civil Disorders
Piplup (67 D)Peru (Autumn, 2001) with 4 centres.
Momentbruh (5 D)Texas (Spring, 2001) with 8 centres.
Finished: 06 PM Thu 03 Dec 20 UTC
Private Declaration of War: Public Tier-ed
2 days /phase
Unrated - Autumn, 1916, Finished
Aberration V, Unranked
1 excused NMR / regain after 5 turn(s) / extend the first 2 turn(s)
Game won by Player5 (2203 D)
This is a moderated game. Gamedirector: Player5 (2203 D) (is playing too).
This is the first game in a series of "Declaration of War" games, where we explore what diplomacy is like when players must announce some political intentions before making their moves.

This game is the first draft of and "All Public State-Based Relationships" system. In this system each country has a public relationship with all other countries, which is denoted by one of 6 states.

===================== The Relationship States =====================

State 1 - WAR:
All is fair. There are NO LIMITS to the interactions you may have with their units, and NO LIMITS to your interactions with moves involving their territories (into, out of, or both).

Additionally, once you enter war with another country you force a restriction on all allies you have. Your allies and your at-war countries will be forced into hostile relations (State 2) unless your ally is also allied with your at-war country. In this case they will enter limbo (State *) relations. For as long as you remain allied to one country and at-war with another, those two may only ever be in a states 1, 2 or *. Even if you cease war or alliance, they will remain in their current state with each other until they clear it up between themselves.

State 2 - HOSTILE:
You may not directly attack said country, however you can support moves into their territories or convoy allied (State 5) units into their territories.

State 3 - NEUTRAL:
This is you relationship with all countries at the start of the game. Essentially you two can't interact other than bouncing in neutral (uncolored) territories.

State 4 - FRIENDLY:
You may support hold units of the other country. You may also convoy / support their units to a territory they own or neutral.

State 5 - ALLIED:
Same as friendly except you can also help (support move / convoy) into territories of hostile countries. You may also (publicly) gift territories to your allies.

State * - LIMBO:
If two of your allies enter war, you enter limbo with both countries. This is the only way enter limbo. While in limbo you are still treated as allies to both with regard to triggering going to hostile / limbo relations with other countries, however you may only execute moves as if you are hostile to both. You may exit limbo by publicly reaffirming Allies / Hostilities with counties in such a way that does not create any more conflicts. Once you announce Allies / Hostilities you are then free to change your relationships further.

===================== Further Definitions =====================

> A country's territories are defined as anything they have a unit in, or is colored their color.

> To change status towards a higher number both parties must agree (one party publicly announces their intention, and then other party must accepts, the time for the acceptance is the the time that the state change becomes publicly known). To change it to a lower status only one party need make it known.

> Once a message is sent in global chat (either a propose-accept to raise, or a single announcement to lower) it becomes publicly recognized. Automatic state changes such as entering hostile/limbo also become publicly recognized at this time. Players may now publicly recognize more state changes as if they were in the publicly recognized states (such as resolving limbo)

> With the exception of Spring 1901, changes in state only occur at the beginning of Spring Retreats and Fall Retreats. At that time any publicly recognized changes will trigger states to change to the new relationships.

> Spring of 1901 will be extended one phase length. Any publicly recognized changes in the first half will become realized for the second half of Spring 1901 (and subsequently allow for interaction in the Spring 1901 moves).

> Any country disobeying these rules will be given a one time warning for an honest mistake, and then sent into CD for the second offense.

> The invite code is "IReadTheGameDescription"

Byzantium
Player5 (2203 D)
Won. 29 supply-centers, 23 units
Poland
Survived. 12 supply-centers, 11 units
Ireland
Bengalfish (1298 D)
Survived. 6 supply-centers, 7 units
Spain
Zarthropod (1026 D)
Survived. 6 supply-centers, 6 units
Burgundy
mouse (1825 D)
Defeated.
Hungary
ezpickins (1714 D)
Defeated.
Israel
ScubaSteve (1234 D)
Defeated.
Sicily
Bonatogether (1209 D)
Defeated.
Ukraine
Yogurt Pantz (736 D)
Defeated.
Civil Disorders
PeterDaWizard (82 D)Israel (Spring, 1902) with 5 centres.
Finished: 04 PM Wed 18 Nov 20 UTC
Private Full-Frontal Scrotal Lobotomy
2 days /phase
Pot: 500 D - Autumn, 2031, Finished
A Modern Europe, Anon, WTA
2 excused NMR / no regaining / extend never
Game drawn
Romania
Orange (2325 D)
Drawn. 15 supply-centers, 14 units
Turkey
Samj (1801 D)
Drawn. 15 supply-centers, 15 units
Ireland
tassa (2177 D)
Drawn. 14 supply-centers, 13 units
France
Drawn. 13 supply-centers, 14 units
Ukraine
Titus (1572 D)
Drawn. 13 supply-centers, 13 units
Italy
ezpickins (1714 D)
Drawn. 11 supply-centers, 10 units
Czechia
vixol (1774 D)
Drawn. 10 supply-centers, 9 units
United Kingdom
Drawn. 8 supply-centers, 7 units
Finland
Eki83 (2150 D)
Drawn. 7 supply-centers, 6 units
Lithuania
bigrob (1834 D)
Drawn. 5 supply-centers, 5 units
Netherlands
JacobL582 (2315 D)
Drawn. 3 supply-centers, 3 units
Germany
The Ambassador (1948 D (B))
Drawn. 1 supply-centers, 1 units
Georgia
DogsRule11 (866 D)
Defeated.
Greece
ubercacher16 (2169 D)
Defeated.
Poland
G-Man (2466 D)
Defeated.
Portugal
erikip107 (2539 D)
Defeated.
Russia
rannjohnson (1914 D)
Defeated.
Serbia
SteampunkShogun (1840 D)
Defeated.
Spain
ingebot (2014 D)
Defeated.
Sweden
ScubaSteve (1234 D)
Defeated.
Minimum Reliability Rating: 80%. Minimum phases played: 19.
Finished: 06 AM Wed 15 Jul 20 UTC
Classic Gunboat Series - Crowded
1 day /phase
Pot: 110 D - Autumn, 1913, Finished
Classic - Crowded, No messaging, Anon, WTA
2 excused NMR / regain after 5 turn(s) / extend the first 3 turn(s)
Game won by LordDoctor (1274 D)
Turkey
LordDoctor (1274 D)
Won. 18 supply-centers, 16 units
France
Survived. 8 supply-centers, 8 units
Germany
KinnanDeSoel (394 D)
Survived. 5 supply-centers, 5 units
England
ezpickins (1714 D)
Survived. 3 supply-centers, 3 units
Italy
sanchopanza (877 D)
Survived. 1 supply-centers, 2 units
Austria
CalvinWallC (1226 D)
Defeated.
Russia
MyNickkka (1360 D)
Defeated.
Balkan
SilasHand (915 D)
Defeated.
Lowland
the_majesty (1383 D)
Defeated.
Norway
bsiper (1281 D)
Defeated.
Spain
Mittag (1396 D)
Defeated.
Civil Disorders
Chimcharcc911 (0 D X)France (Spring, 1910) with 5 centres.
mazechamp (504 D)France (Spring, 1905) with 4 centres.
Finished: 08 PM Wed 05 Aug 20 UTC
Classic Gunboat Series - Croatia
1 day /phase
Pot: 70 D - Spring, 1916, Finished
Classic - Croatia, No messaging, Anon, WTA
1 excused NMR / regain after 5 turn(s) / extend always
Game drawn
Germany
rannjohnson (1914 D)
Drawn. 17 supply-centers, 17 units
Italy
Tränenreich (1771 D)
Drawn. 8 supply-centers, 8 units
Turkey
cyception (1881 D)
Drawn. 7 supply-centers, 7 units
Russia
Iamnobody (977 D)
Drawn. 2 supply-centers, 2 units
England
ezpickins (1714 D)
Defeated.
France
Morandini (851 D)
Defeated.
Austria
Defeated.
Civil Disorders
Jack Mills (110 D)Austria (Spring, 1908) with 2 centres.
Finished: 02 PM Sat 04 Jul 20 UTC
Classic Gunboat Series - Brazilian
1 day /phase
Pot: 70 D - Autumn, 1911, Finished
Classic - Brazilian, No messaging, Anon, WTA
1 excused NMR / regain after 5 turn(s) / extend always
Game won by ezpickins (1714 D)
England
ezpickins (1714 D)
Won. 19 supply-centers, 17 units
Turkey
Strider (1604 D)
Survived. 9 supply-centers, 9 units
Austria
MyNickkka (1360 D)
Survived. 4 supply-centers, 4 units
Russia
Survived. 2 supply-centers, 3 units
Italy
rannjohnson (1914 D)
Survived. 1 supply-centers, 1 units
France
Morandini (851 D)
Defeated.
Germany
KinnanDeSoel (394 D)
Defeated.
Finished: 07 PM Tue 07 Jul 20 UTC
Classic Gunboat Series - 7 Islands
1 day /phase
Pot: 70 D - Spring, 1912, Finished
Classic - 7 Islands, No messaging, Anon, WTA
1 excused NMR / regain after 5 turn(s) / extend always
Game drawn
Germany
cyception (1881 D)
Drawn. 15 supply-centers, 13 units
Italy
Morandini (851 D)
Drawn. 12 supply-centers, 12 units
Austria
Lukas Podolski (1234 D)
Drawn. 10 supply-centers, 10 units
Turkey
T-Ayson (712 D)
Drawn. 4 supply-centers, 4 units
England
Rancher (1247 D)
Defeated.
France
boonut (1068 D)
Defeated.
Russia
ezpickins (1714 D)
Defeated.
Finished: 04 PM Wed 08 Jul 20 UTC
Classic Gunboat Series - 1913
1 day /phase
Pot: 70 D - Spring, 1924, Finished
Classic - 1913, No messaging, Anon, WTA
1 excused NMR / regain after 5 turn(s) / extend always
Game drawn
Germany
LordDoctor (1274 D)
Drawn. 13 supply-centers, 13 units
Turkey
Ferdinand_B (1097 D)
Drawn. 13 supply-centers, 12 units
Russia
rannjohnson (1914 D)
Drawn. 7 supply-centers, 7 units
England
Blencathra (1387 D)
Drawn. 4 supply-centers, 4 units
Italy
agerega (1186 D)
Drawn. 1 supply-centers, 1 units
France
mayorofmunster (1155 D)
Defeated.
Austria
ezpickins (1714 D)
Defeated.
Civil Disorders
mazechamp (504 D)Turkey (Autumn, 1917) with 7 centres.
Finished: 03 PM Thu 30 Jul 20 UTC
Classic Gunboat Series - 1880
1 day /phase
Pot: 70 D - Autumn, 1892, Finished
Classic - 1880, No messaging, Anon, WTA
1 excused NMR / regain after 5 turn(s) / extend always
Game won by ezpickins (1714 D)
England
ezpickins (1714 D)
Won. 19 supply-centers, 18 units
Turkey
DarkenedOutlook (1366 D)
Survived. 16 supply-centers, 14 units
Italy
Tränenreich (1771 D)
Survived. 1 supply-centers, 1 units
France
cyception (1881 D)
Defeated.
Germany
sanchopanza (877 D)
Defeated.
Austria
rannjohnson (1914 D)
Defeated.
Russia
Bonatogether (1209 D)
Defeated.
Civil Disorders
KinnanDeSoel (68 D)Turkey (Spring, 1892) with 15 centres.
General Pirolicchio (92 D)Russia (Autumn, 1882) with 1 centres.

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