Finished: 07 AM Sat 07 Oct 23 UTC
Pot:
49 -
Autumn, 1907,
Finished
1 excused NMR / regain after 5 turn(s) / extend always
Player |
Rating |
Status |
Re Ø |
Rr Ø |
Ch |
SteampunkShogun |
1913 -> 1991 |
Won (18 SC) |
80% |
100% |
78 |
LovelyPinkEgg |
1652 -> 1629 |
Survived (6 SC) |
68% |
0% |
-23 |
Morandini |
833 -> 828 |
Survived (5 SC) |
25% |
0% |
-5 |
Strider |
1739 -> 1713 |
Survived (5 SC) |
72% |
0% |
-26 |
graykabes |
1106 -> 1097 |
Defeated |
39% |
0% |
-9 |
cjhat |
1000 -> 993 |
Defeated |
33% |
0% |
-7 |
halfasleep |
1000 -> 993 |
Defeated |
33% |
0% |
-7 |
SteampunkShogun (Won / 18SCs / 1913->1991) |
Re |
Rr |
Dif |
mV |
gV |
Ch |
LovelyPinkEgg (Survived / 6 SC ) |
65% |
100% |
35% |
100% |
65.95 |
23.36 |
Morandini (Survived / 5 SC ) |
92% |
100% |
8% |
100% |
65.95 |
5.06 |
Strider (Survived / 5 SC ) |
60% |
100% |
40% |
100% |
65.95 |
26.46 |
graykabes (Defeated) |
87% |
100% |
13% |
100% |
65.95 |
8.9 |
cjhat (Defeated) |
89% |
100% |
11% |
100% |
65.95 |
7.18 |
halfasleep (Defeated) |
89% |
100% |
11% |
100% |
65.95 |
7.18 |
|
78 |
LovelyPinkEgg (Survived / 6SCs / 1652->1629) |
Re |
Rr |
Dif |
mV |
gV |
Ch |
SteampunkShogun (Won / 18 SC ) |
35% |
0% |
-35% |
100% |
65.95 |
-23.36 |
Morandini (Survived / 5 SC ) |
87% |
0% |
-87% |
0% |
65.95 |
0 |
Strider (Survived / 5 SC ) |
45% |
0% |
-45% |
0% |
65.95 |
0 |
graykabes (Defeated) |
78% |
0% |
-78% |
0% |
65.95 |
0 |
cjhat (Defeated) |
82% |
0% |
-82% |
0% |
65.95 |
0 |
halfasleep (Defeated) |
82% |
0% |
-82% |
0% |
65.95 |
0 |
|
-23 |
Morandini (Survived / 5SCs / 833->828) |
Re |
Rr |
Dif |
mV |
gV |
Ch |
SteampunkShogun (Won / 18 SC ) |
8% |
0% |
-8% |
100% |
65.95 |
-5.06 |
LovelyPinkEgg (Survived / 6 SC ) |
13% |
0% |
-13% |
0% |
65.95 |
0 |
Strider (Survived / 5 SC ) |
11% |
0% |
-11% |
0% |
65.95 |
0 |
graykabes (Defeated) |
35% |
0% |
-35% |
0% |
65.95 |
0 |
cjhat (Defeated) |
41% |
0% |
-41% |
0% |
65.95 |
0 |
halfasleep (Defeated) |
41% |
0% |
-41% |
0% |
65.95 |
0 |
|
-5 |
Strider (Survived / 5SCs / 1739->1713) |
Re |
Rr |
Dif |
mV |
gV |
Ch |
SteampunkShogun (Won / 18 SC ) |
40% |
0% |
-40% |
100% |
65.95 |
-26.46 |
LovelyPinkEgg (Survived / 6 SC ) |
55% |
0% |
-55% |
0% |
65.95 |
0 |
Morandini (Survived / 5 SC ) |
89% |
0% |
-89% |
0% |
65.95 |
0 |
graykabes (Defeated) |
81% |
0% |
-81% |
0% |
65.95 |
0 |
cjhat (Defeated) |
85% |
0% |
-85% |
0% |
65.95 |
0 |
halfasleep (Defeated) |
85% |
0% |
-85% |
0% |
65.95 |
0 |
|
-26 |
graykabes (Defeated / 0SCs / 1106->1097) |
Re |
Rr |
Dif |
mV |
gV |
Ch |
SteampunkShogun (Won / 18 SC ) |
13% |
0% |
-13% |
100% |
65.95 |
-8.9 |
LovelyPinkEgg (Survived / 6 SC ) |
22% |
0% |
-22% |
0% |
65.95 |
0 |
Morandini (Survived / 5 SC ) |
65% |
0% |
-65% |
0% |
65.95 |
0 |
Strider (Survived / 5 SC ) |
19% |
0% |
-19% |
0% |
65.95 |
0 |
cjhat (Defeated) |
56% |
0% |
-56% |
0% |
65.95 |
0 |
halfasleep (Defeated) |
56% |
0% |
-56% |
0% |
65.95 |
0 |
|
-9 |
cjhat (Defeated / 0SCs / 1000->993) |
Re |
Rr |
Dif |
mV |
gV |
Ch |
SteampunkShogun (Won / 18 SC ) |
11% |
0% |
-11% |
100% |
65.95 |
-7.18 |
LovelyPinkEgg (Survived / 6 SC ) |
18% |
0% |
-18% |
0% |
65.95 |
0 |
Morandini (Survived / 5 SC ) |
59% |
0% |
-59% |
0% |
65.95 |
0 |
Strider (Survived / 5 SC ) |
15% |
0% |
-15% |
0% |
65.95 |
0 |
graykabes (Defeated) |
44% |
0% |
-44% |
0% |
65.95 |
0 |
halfasleep (Defeated) |
50% |
0% |
-50% |
0% |
65.95 |
0 |
|
-7 |
halfasleep (Defeated / 0SCs / 1000->993) |
Re |
Rr |
Dif |
mV |
gV |
Ch |
SteampunkShogun (Won / 18 SC ) |
11% |
0% |
-11% |
100% |
65.95 |
-7.18 |
LovelyPinkEgg (Survived / 6 SC ) |
18% |
0% |
-18% |
0% |
65.95 |
0 |
Morandini (Survived / 5 SC ) |
59% |
0% |
-59% |
0% |
65.95 |
0 |
Strider (Survived / 5 SC ) |
15% |
0% |
-15% |
0% |
65.95 |
0 |
graykabes (Defeated) |
44% |
0% |
-44% |
0% |
65.95 |
0 |
cjhat (Defeated) |
50% |
0% |
-50% |
0% |
65.95 |
0 |
|
-7 |
Legend:
- Re: Expected result (0%: Weaker performance, 100%: Stronger performance)
- Rr: Real result
- mV: Match value (weight reflecting the relative SC difference in won PPSC games; reflects different winning expectations in case of take-overs)
- gV: Game value (0-100; higher for larger variants; includes modifier that may be applied by moderators; for alternate winning conditions: reduced if original SC count of variant not reached by winner)
- Ch: Change of rating: (Rr - Re) * mV * gV (loss prevention, i.e. no negative changes, in case of take-over or if applied by moderators)