14 Nov 12 UTC | Spring, 4: You all should check out the 'preview' button. You will never be able to claim misorder ever again! |
14 Nov 12 UTC | Spring, 4: You all should check out the 'preview' button. You will never be able to claim misorder ever again! |
14 Nov 12 UTC | Spring, 4: What if the preview button is broken? |
14 Nov 12 UTC | Spring, 4: Then you have broken the Internet. |
16 Nov 12 UTC | Autumn, 4: I just realized... STABBING IS FUN!!!! |
16 Nov 12 UTC | Spring, 5: You don't know the meaning of the word. It's only stabbing if your ally could potentially defend against you. If your ally is already defeated by another player then you'r just reaping the spoils of war, not stabbing. |
16 Nov 12 UTC | Spring, 5: Says the losing man... |
16 Nov 12 UTC | Spring, 5: Just make your moves. |
16 Nov 12 UTC | Spring, 5: In any event, Ninjanrd and Matt, I'm relying on you two to kick Rome's butt after I'm gone. Therefore, Egypt, I'll move all my units as far North as possible to let you move in. |
16 Nov 12 UTC | Spring, 5: And this is to get back for what?? Who has been the thorn in your side this entire game?!? Not I, certainly. We had a truce, it was honored, and now I recognize you are doomed and I just want a part of it. Don't change your moves, play it how you would. An alliance with Egypt? Really? |
16 Nov 12 UTC | Spring, 5: I'll vote draw the turn B & R are gone. |
16 Nov 12 UTC | Spring, 5: You have your facts all wrong, stabbing is just turning on an ally. It doesn't matter when, it's still considered stabbing, it's just not as big and noticeable. Also, If an ally is loosing and can't defend themselves, why not have them "donate" their centers to your cause instead of the enemy? |
16 Nov 12 UTC | Spring, 5: Think of it from my perspective. I can deliver one last blow that could tip the scales in either Egypt's or Rome's favor. You have more CS's and I'd like to see an interesting game. On the other hand, perhaps if you'd be willing to buy me a cookie at lunch... |
16 Nov 12 UTC | Spring, 5: Just kidding on the cookie, we'll see what happens. |
16 Nov 12 UTC | Spring, 5: GameMaster: Rome voted for a Draw. If everyone votes Draw the game will end and the points are split equally among all the surviving players, regardless of how many supply centers each player has. |
16 Nov 12 UTC | Spring, 5: GameMaster: Greece voted for a Cancel. If everyone votes Cancel all points will be refunded and the game will be deleted from the database. |
18 Nov 12 UTC | Spring, 5: GameMaster: Persia voted for a Extend. If 2/3 of the active players vote Extend the the current phase will be extend by 4 days. Please consider backing this. If the majority is not reached by "Spring, 6" the votes will be cleared. |
19 Nov 12 UTC | Autumn, 5: GameMaster: Carthage voted for a Extend. If 2/3 of the active players vote Extend the the current phase will be extend by 4 days. Please consider backing this. If the majority is not reached by "Autumn, 6" the votes will be cleared. |
19 Nov 12 UTC | Autumn, 5: GameMaster: Carthage voted for a Pause. If everyone votes Pause the game stop and wait till everybody votes Unpause. Please consider backing this. |
19 Nov 12 UTC | GameMaster: Extend-request didn't reach 2/3 majority. All extend-votes cleared. |