20 Jun 13 UTC |
Spring, 1901: so...what's a historical role playing battle supposed to be? |
20 Jun 13 UTC |
Spring, 1901: I guess that you are Napoleon, which means that everybody hates you. |
20 Jun 13 UTC |
Spring, 1901: But I haven't even done anything yet |
20 Jun 13 UTC |
Spring, 1901: You murdered the rightful king of France! |
20 Jun 13 UTC |
Spring, 1901: Rightful? How so? By whose authority was he given to rape, steal and pillage from his own people. To lead from this lofty throne while his own people starved? He stood there as France crumbled around him, and did nothing to stop it. |
20 Jun 13 UTC |
Spring, 1901: Whoo, England! |
20 Jun 13 UTC |
Spring, 1901: The King of France ruled with the powers vested in him by God; your “revolution” is nothing more than a brigandish band of anarchists and looters! |
27 Jun 13 UTC |
Autumn, 1903: GameMaster: Austria voted for a Extend. If 2/3 of the active players vote Extend the the current phase will be extend by 4 days. Please consider backing this. If the majority is not reached by "Autumn, 1904" the votes will be cleared. |
27 Jun 13 UTC |
Autumn, 1903: I'd draw or cancel right now. |
28 Jun 13 UTC |
Autumn, 1903: This is a mother fuckin takeover! Everybody put your hands in the freakin sky! Piew piew piew!!! |
29 Jun 13 UTC |
Autumn, 1904: GameMaster: Extend-request didn't reach 2/3 majority. All extend-votes cleared. |
02 Jul 13 UTC |
Autumn, 1904: I am back. Let's talk diplomacy shall we? |
07 Jul 13 UTC |
Autumn, 1906: I'm screwed. |
08 Jul 13 UTC |
Autumn, 1906: Anyone privy to a draw after the turn processs? |
08 Jul 13 UTC |
Autumn, 1906: I wouldn't mind. |
08 Jul 13 UTC |
Autumn, 1906: france? |
09 Jul 13 UTC |
Autumn, 1906: I mind :) |
09 Jul 13 UTC |
Autumn, 1906: sure. I'm gearing up to retire from Diplomacy for a while anyhow. |
09 Jul 13 UTC |
Autumn, 1906: sure. I'm gearing up to retire from Diplomacy for a while anyhow. |
09 Jul 13 UTC |
GameMaster: France voted for a Draw. If everyone votes Draw the game will end and the points are split equally among all the surviving players, regardless of how many supply centers each player has. |