26 Aug 13 UTC | Autumn, 1901: Good luck to you. The phase length is 2 days, in the event life happens. Also, I set the needed SCs to 21, so it isn't just a race to get the SCs; there will be some form of struggle. |
27 Aug 13 UTC | Autumn, 1904: oh, fleet ninja-ing. |
27 Aug 13 UTC | Autumn, 1904: looks like that's the game. |
27 Aug 13 UTC | Autumn, 1904: Oui. |
27 Aug 13 UTC | Spring, 1905: Last turn for tonight. I should be able to play during the day tomorrow, but if not definitely by evening. |
27 Aug 13 UTC | i dont think i understand how those water provinces work. tried to move into ska three times without resistance and failed. |
27 Aug 13 UTC | GameMaster: Frankland voted for a Concede. If everyone (but one) votes Concede the game will end and the player _not_ voting Conceede will get all the points. Everybody else will get a defeat. |
27 Aug 13 UTC | Interesting.... I'm not sure why it didn't work. |
27 Aug 13 UTC | I will set up another game with the same password. Just look for me. |
27 Aug 13 UTC | k |