Finished: 04 AM Sun 15 Oct 17 UTC
No chat just fun I
1 day, 12 hours /phase
Pot: 76 D - Autumn, 1912, Finished
Classic, No messaging, Anon, PPSC, noProcess:Sat
1 excused NMR / no regaining / extend the first 2 turn(s)
Game won by Strider (1604 D)

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26 Aug 17 UTC Spring, 1901: (Enriador): Milan Diplomacy - or should we say Diplomacy 2.0? - running until Fall 1907, like in most tournaments.

The winning player is decided by who has the most SCs after that turn's diplomacy phase. If 2 or more players have the same SCs at the end of the game, the game checks for the turn before, and so on. If player's SC counts are the same throughout the whole game the winner is decided at random.

Unlike most games, this one uses Classic's elegant simplicity, Milan's reworked dynamics and balance-fixing among the Great Powers, and C-Diplo-like's exciting race for as many supply centers as possible, with a 1907 deadline and points being awarded based on how many supply centers you get.

There will be no draws. The race is to become the best-placed player as possible! So what are you waiting for? Call your friends to join! Copy this message to your other games.

http://vdiplomacy.net/board.php?gameID=31916
01 Sep 17 UTC Spring, 1901: GameMaster: NMR from Italy. Send the country in CD.
01 Sep 17 UTC Spring, 1901: GameMaster: Missing orders for Spring, 1901 (Diplomacy) from a country with 2 or more SCs. Extending phase.The game will continue after this phase even if you do not find a replacement.
01 Sep 17 UTC Spring, 1901: GameMaster: Someone has taken over Italy replacing "cr1pt0". Reconsider your alliances.
10 Sep 17 UTC Spring, 1904: GameMaster: Italy voted for a Extend. If 2/3 of the active players vote Extend the the current phase will be extend by 4 days. Please consider backing this. If the majority is not reached by "Spring, 1905" the votes will be cleared.
10 Sep 17 UTC Autumn, 1904: GameMaster: Austria voted for a Draw. If everyone votes Draw the game will end and the points are split equally among all the surviving players, regardless of how many supply centers each player has.
12 Sep 17 UTC Autumn, 1904: GameMaster: Per 2/3 majority vote the gamephase got extended by 4 days.
(Voters: France / Turkey / Italy / Russia / England)
02 Oct 17 UTC Autumn, 1908: GameMaster: Turkey voted for a Draw. If everyone votes Draw the game will end and the points are split equally among all the surviving players, regardless of how many supply centers each player has.
04 Oct 17 UTC Spring, 1909: GameMaster: Turkey voted for a Concede. If everyone (but one) votes Concede the game will end and the player _not_ voting Conceede will get all the points. Everybody else will get a defeat.
11 Oct 17 UTC Autumn, 1910: GameMaster: Italy voted for a Cancel. If everyone votes Cancel all points will be refunded and the game will be deleted from the database.
15 Oct 17 UTC We could have stopped France from winning, but Italy did less
15 Oct 17 UTC Easy to say Turkey but as you did press on italy and for the most part i did not whom would you have resisted? For me I'd have seen you as the greater threat to Italy's existance and rightly so taking many of his centers.
15 Oct 17 UTC Congrates! WP France. Funny your move in 1904 in Wales.
15 Oct 17 UTC Funny? What made that funny.
15 Oct 17 UTC It was a nice idea to support me into Wales from Liv to get London. Good move!