13 Dec 18 UTC | Spring, 2000: GameMaster: NMR from Chile. Send the country in CD. |
13 Dec 18 UTC | Spring, 2000: GameMaster: Missing orders for Spring, 2000 (Diplomacy) from a country with 2 or more SCs. Extending phase.The game will continue after this phase even if you do not find a replacement. |
13 Dec 18 UTC | Autumn, 2003: GameMaster: Brazil voted for a Draw. If everyone votes Draw the game will end and the points are split equally among all the surviving players, regardless of how many supply centers each player has. |
13 Dec 18 UTC | Spring, 2004: holy 000f why so gay oh wait.... |
13 Dec 18 UTC | Spring, 2004: 1 + 1 = 2 2 + 2 = 4 3 + 3 = 6 4 + 4 = 8 5 + 5 = 10 6 + 6 = 12 7 + 7 = 14 8 + 8 = 16 9 + 9 = 18 10 + 10 = 20 |
13 Dec 18 UTC | Spring, 2004: 1 + 1 = 2 2 + 2 = 4 3 + 3 = 6 4 + 4 = 8 5 + 5 = 10 6 + 6 = 12 7 + 7 = 14 8 + 8 = 16 9 + 9 = 18 10 + 10 = 20 |
13 Dec 18 UTC | Autumn, 2004: GameMaster: Brazil voted for a Pause. If everyone votes Pause the game stop and wait till everybody votes Unpause. Please consider backing this. |
13 Dec 18 UTC | Autumn, 2004: GameMaster: Brazil voted for a Extend. If 2/3 of the active players vote Extend the the current phase will be extend by 4 days. Please consider backing this. If the majority is not reached by "Autumn, 2005" the votes will be cleared. |
13 Dec 18 UTC | Autumn, 2004: GameMaster: Brazil voted for a Concede. If everyone (but one) votes Concede the game will end and the player _not_ voting Conceede will get all the points. Everybody else will get a defeat. |