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Known World Tournament
Awhile back, kaner proposed a Known World gunboat tournament in which 15 participants would play 15 games, one with each nation. I searched back for the thread, then just decided to start a new one. I want to see if there would be sufficient interest in this to try to get it off the ground.
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Mapu (2086 D (B))
12 Aug 16 UTC
(+2)
I think we need to be careful of brand new players in this one. For example, the player Ahsaka (no offense to this person) has only 24 phases and has abandoned 2 of his/her 3 games on the site already. NMR's and CD's can ruin GB games arguably more than press games. Are we going to have any rules in place for if someone misses one or more phases or abandons completely?

Thanks again for organizing.
I agree fully, Mapu. I'm in favor of prioritizing proven reliability. I would also be in favor of penalizing NMRs and CDs by reducing scores by points or percentage. Not sure exactly what that would look like, but I'd favor increasing the penalty for each subsequent occurrence.
CoXBoT (1136 D)
12 Aug 16 UTC
Totally agree. I think we go by first come, first served. But if someone is newer and unreliable, next man up is in. I'm fine with keeping this rather subjective for whomever wants to decide the final roster. We should also try to line up a few alternates for potential abandoners.

After looking through profiles and taking into account records of NMRs and CDs, as well as seniority, here is what I propose as a final list to begin the tournament with. Apologies to Ashaka and DogsRule – you are both encouraged to continue playing here while improving your NMR/CD records, and you will be considered for replacement spots as they come up. Also, I say this knowing it is my opinion and there’s only so much “authority” that goes with it. I still prefer some level of consensus and input from the overall group.

1) Dr. Rec
2) Argentinian
3) kaner
4) Leif
5) bozo
6) Amby
7) RUFF
8) Mapu
9) Eki83
10) Hirnsaege
11) CoXBoT
12) Utom
13) mouse
14) mapleleaf
15) eliwhitney

Reserves:

1) Ashaka
2) DogsRule
3)
4)
...

If we wait for more than a couple people to voice agreement, we'll be waiting forever. Rather, I'll say that if you've got objections to the roster then voice them very soon. If you're not on the roster but would like to join, speak up soon. I'd like to get this rolling.
Trying to wrap my head around WTA/unrated preferences and the tournament scoring system. I think I'd lean towards making the games WTA with a 5p buy-in, which is hopefully a fair enough compromise and won't be a deal breaker for anyone. Do we have consensus on using SoS scoring, based on 150 pints per game? Will that reward solos strongly enough? I'd also like to hear some opinions about how to penalize NMRs and CDs.
^ lol @ "150 pints" -- given how long a game lasts, that just might be accurate!
Hi Doc and all - as mentioned a number of times now I would like to play this tourney but am only interested if there are some points at stake in each game, even if its minimal like we put in just 20 or something. If you want to keep it unrated that's totally cool, but I'm out.
That's one of the main reasons I'm saying WTA 5p.
The SoS 150p/game would be additional tournament-specific scoring on top of the WTA 5p/game.
10 pints (or points if we must) per game WTA and i'm in.
kaner406 (2061 D Mod (B))
15 Aug 16 UTC
10 pints per game works for me
10 works for me. I'll go as high as people want.
mouse (1919 D)
15 Aug 16 UTC
5 or 10 buy-in per game and the stated seed order seem reasonable enough.

150-tourney-specific also looks good, providing SoS is still used to distribute those points in games that have a winner.
RUFFHAUS 8 (2490 D)
15 Aug 16 UTC
The number of points invested is pretty much irrelevant. The points do not affect the ratings. You could make it 100 D per game if you wanted to. The reason for suggested it be unrated was because we're going to play 15 gunboat games in a sprint, and the ratings system in place dings you extremely hard for a loss. Given that there's going to be 15 games many of us are going to see 5+ eliminations. That's a lot of ratings slippage to account for in games with no ability to communicate. Call me a rating's whore if you want, but at a penalty of 100+ ratings per loss, I'm not interested. I'm stepping out because Ambassador will not budge, and he was in before me.
RUFF, you've got every right to be selective, as does Amby. I understand it. That being said, I believe that rankings (and the way they effect game selection and play) are contributing to the slow death of the site.
Ratings and how they work has always flummoxed me. If someone can explain in relatively speaking plain English (no mathematical detail as it just makes my eyes glaze over) how it works it would make my day. Seriously. Then I can make a more informed call and maybe we can get to a lovely nirvana where RUFF and I can play together ;-)

On the other point raised by Doc re: the site dying, I've had many words to say on this in the past. For brevity's sake here's the summary:

- while it "appears" the site is slowly dying, the number of active players in games is actually going up. I got really worried about 9 months back when active players was around 200-250. We're now consistently above 350 (currently 370 active players at this moment).

HOWEVER

- I am concerned that variant development - which is the raison d'etre of vDip - has tanked. Sadly it is not short of people wanting to develop and get new maps up. I want to say upfront I am incredibly supportive of Oli and him creating this site, but as a single point of failure (particularly administering the Lab) when he has many more important real life priorities is a great concern. I would love to see him devolve responsibility to trusted people who can do this for him. Then we can get vDip cranking again!
- our "marketing" if I can use that word is poor. I have raised a number of ideas with long term players here on how to improve awareness of vDip to get more and better players here. Kaner and I have little project going on this at the moment and are about to launch it.

Will it solve all our problems? No. But it should kick the ball off. Once that's live and humming I'd be happy to return to the other thoughts on raising the number and quality of players here.

I know this is off topic to this forum thread, and have created a new posting on this to make it easier to comment: http://www.vdiplomacy.net/forum.php?threadID=65666#65666
RUFFHAUS 8 (2490 D)
15 Aug 16 UTC
I think that the Elo ratings were fun at first, and they created competition between players that didn't necessarily get a chance to play against each other. My objection to playing 15 rated games now in the manner we have been discussing is that I'm humbly forecasting that I'm going to lose/be eliminated in at least 5 of them. A loss when you are ranked in the top 5 costs can cost you as many as 70-100 ratings points where a win or even a 3 player draw might net you 15 ratings points. I will admit that I've fallen victim to paying attention to this silly ratings system because of a lot of trash talking between players. I lost my number one perch to a guy who now refuses to play as he is likewise affected by this phenomenon. It's damn silly, and I'm a little embarrassed about it, but I liked the fact that Retillion will never pass me if I just camped on this. So I thought I'd play again and have fun, but 15 games is likely to cost me 250 rating points lost to a likely 100 D gained for a net -350 ratings points. I'm all for fun, but I'm not interested in in putting that much isk on the line for a tournament where I'm playing 3-5 games at a time and cannot negotiate with players. I love the 901 map, and the idea of the tournament. I don;t care a hoot about risking VDip points. I'll wager 100 per game if we have to. I don;t want my Elo rating affected because I choose to play in competitions that my rivals (apologies to Mapu) will not. I preferred that this tournament excluded from the Elo ratings. That doesn't meant that I'll never play regular games again, but in a scenario where I"m playing so many at once, on short deadlines, with no diplomacy I'm starring down a voluntary 250 point Elo ratings loss.

I'll take this to the new thread, but it's just not appealing to me at that cost.
Dumb question RUFF, but what is meant be Elo ratings? We really need a better way of explaining to players the way ratings work around here.

That said I'm playing my first game in ages back on webDip and their rating and scoring systems are even more confusing and with no real explanation on how they work either!
I'll hit the other thread with ranking discussion. As for the would-be Known World Tournament, is there a suitable compromise to be found? Alternate unranked games with WTA 10p games? While I am encouraged to hear Amby's report of increasing numbers, the very fact that it's so difficult to get this tournament going speaks to a change from years past. Granted, I've only been around here for 4 years drinking your beer and stealing your women, but for most of that time a tournament like this would draw enough interest to make a decent second field of 15.
Leif_Syverson (1626 D Mod)
16 Aug 16 UTC
We have a decent field of 15, unfortunately the rating system has those of us on the fringe wanting to take RUFF (and others) down a notch or two, while they don't want to risk their ranking.

I think we put it to a vote and then (unfortunately) play without one of RUFF or Amby. I don't think that flipping between rated/unrated is going to do anything more than frustrate everyone.

That's my 2 cents.
Leif - I'd rather let RUFF's position stand if we get to that point. I have a lot on at the moment and put my hand up haphazardly. Better to have someone committed such as RUFF and sub in a reserve rather than do a vote.
RUFFHAUS 8 (2490 D)
17 Aug 16 UTC
(+1)
I just want to play for fun. For a while I did not really mind putting my Elo rating at risk one or two games at a time when I can devote proper time to it. That allows me to overcome the targeting that goes on. Over time though it's become evident that the ratings system encourages players to pigpile high ranked players because they score more points that way. I don't suggest that this was intentional by design, just an unintended consequence of the efforts to value the strength of the opposition in the ratings. As a suggestion I would offer that a multiplier for strength of opposition be calculated based upon the average rating of all players in the game rather than big red ribbons for taking out certain players. If we're to have a ratings system, it should be one that focuses on your individual performance, not upon whom you kill.

Tobi has suggested that there is no one present capable of making such revisions to the Elo rating, which is why I proposing unrated games. Unrated games allow the flexibility to experiment with new ideas and hair brained strategies. They allow you to have FUN in a game that's gone completely downhill, and the more fun which the players are having results in a better quality game.
kaner406 (2061 D Mod (B))
21 Aug 16 UTC
Let's set up these games! make them unrated - we only loose one player and we have replacements.
eliwhitney (937 D)
23 Aug 16 UTC
Count me out.
kaner406 (2061 D Mod (B))
27 Aug 16 UTC
bumpsies...
Seems like we're taking as many steps back as forward. We're short on known-quantity reliable players that will all agree to certain parameters. If a couple more players come forward, we can proceed. Otherwise we may have to wait a bit.
The Ambassador (2237 D (B))
29 Aug 16 UTC
(+1)
Tell you what, I'd be in again - and would be happy for it to be unrated - if we only played two simultaneous games. That should help with the player numbers.
I would be interested in playing if you need more bodies. Now that the summer is ending I should have more time to play
ScubaSteve (1202 D)
30 Aug 16 UTC
Is this going to happen?
ScubaSteve you interested? Didn't see your name on the last list of 15?

Desert Fox, your experience I think would also be valued by the group.

If you're both interested were you good with the (a) original conditions of 3 simultaneous unrated gunboat games? Or were you interested in (b) 2 simultaneous unrated like me? Or a little something else?

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538 replies
Kaiser Heide (901 D)
15 Sep 18 UTC
Looking for a group.
Looking for a group of people that play pretty consistently if y’all want to add another to your group lmk. I’m interested.
13 replies
Open
The Ambassador (2237 D (B))
16 Aug 18 UTC
Obscure group of vDip folks who love History podcasts
Ok I was just starting to pull together the files for the latest Diplomacy Games episode and was chilling to the theme song from the podcast History on Fire: https://www.youtube.com/watch?v=nOr0na6mKJQ ...
27 replies
Open
Major Problems (1364 D)
07 Sep 18 UTC
finding replacement for game 34637
Due to outside circumstances, I find I am not able to continue to fully participate in the Embassy Cable game (Gobble Earth variant). The game is currently on an extend phase for another day, so if anyone is willing to take over for Mexico (solid position) please let me know so we can have the mods put you into the game. Thanks!
9 replies
Open
Enriador (1507 D)
05 Sep 18 UTC
[New Variant] East Indies
Hello again diplomats,

New variant coming up on vDip, taking place in a quite familiar setting for some of us.
26 replies
Open
Mercy (2131 D)
08 Sep 18 UTC
Variant Creation Guide
I have written a guide on variant creation:

https://docs.google.com/document/d/17oFVvGE8w2HQU-5IeNecFxl4x7VZ0OM2ApjqXY9gi6A/edit?usp=sharing
2 replies
Open
Enriador (1507 D)
04 Sep 18 UTC
(+1)
Diplomacy Tournament
Come check a new tournament! Played on Conspiracy/Backstabbr.
9 replies
Open
rannjohnson (1734 D)
24 Aug 18 UTC
Unique convoy situation question
I never thought this was possible until someone suggested it, but I have yet to try it. Say you have an army in Spain, a fleet in Marseilles, and a fleet in Gulf of Lyon. The fleet in Marseilles moves to Spain and the army in Spain moves to Marseilles via convoy of Gulf of Lyon. I know in normal Diplomacy rules that two units can't switch locations like that, but does the convoy change the route the army takes at all to allow this?
52 replies
Open
Al Wulf (933 D)
01 Sep 18 UTC
(+1)
Diplomacy 2.0
Needing help for redevelopment
1 reply
Open
MyDip (973 D)
01 Sep 18 UTC
Replacement
I need a replacement for a full press game for some real-life reasons. Note: The game is not a classic game.

Please PM me if interested.
0 replies
Open
ubercacher16 (2126 D)
28 Aug 18 UTC
Replacement(s)
I have decided to take an indefinite hiatus from Diplomacy for IRL reasons.

I need a permanent replacement for four gunboat games three full press games and two public press games. PM if interested.
17 replies
Open
Mercy (2131 D)
19 Aug 18 UTC
(+3)
[New Variant] World Diplomacy X
I am in the process of creating my first variant: World Diplomacy 10 (https://vdiplomacy.net/variants.php?variantID=129).
21 replies
Open
Enriador (1507 D)
20 Jul 18 UTC
(+1)
[New Variant] Edwardian 3rd Edition
An updated version of 'Edwardian' is coming to vDiplomacy! Check it out: https://vdiplomacy.com/variants.php?variantID=130
19 replies
Open
The Ambassador (2237 D (B))
27 Aug 18 UTC
Amby needs a sitter
Hi folks - I'll be away from Saturday in zero cell phone service land and need a sitter to cover me for approx 5-6 days. PM me if you're interested. I have 4 active games and waiting for 2 KW901 tourney games to start.
2 replies
Open
mfontecilla (1100 D)
23 Aug 18 UTC
"An invalid aniti-script code was given, please try again"?
A friend of mine is trying to create an account and he is receiving "An invalid anti-script code was given, please try again" text, how do we fix it?
1 reply
Open
Anon (?? D)
21 Aug 18 UTC
Pick up a game as the world leader
Someone really should pick up Pennsylvania in this one: https://www.vdiplomacy.com/board.php?gameID=33789 He's only the world leader on the map - talk about picking up a nice CD position.
4 replies
Open
tassa (2177 D)
18 Aug 18 UTC
Interactive Map - Memory-easting Monster
Is it possible that the interactive map doesn't handle big maps well once you have a certain amount of units?
2 replies
Open
tobi1 (1997 D Mod (S))
18 Aug 18 UTC
Sitter needed
I am traveling from August 20th to 30th and it turned out that my initially planned sitter takes part in one game, as well. Now I need your help to manage that game.
2 replies
Open
d-ice (1969 D)
17 Aug 18 UTC
(+5)
FoW padlocks
FoW variant has padlocks on all powers that have orders to give. This gives other players information about who has a retreat/build etc. I propose that these are removed so that this information isn’t revealed.
3 replies
Open
Anon (?? D)
17 Aug 18 UTC
Quick Rules Question
In Classic, I am confident if an army in Portugal Attacks Spain while an Army in Spain attacks Portugal, both will fail. Would this rule still apply if the it were instead a fleet on the northern coast attacking Portugal and a fleet in Portugal moving to the southern coast?

Random Game link for Anon: gameID=35642
4 replies
Open
Docsy (981 D)
13 Aug 18 UTC
Our game bugged out, and mods are looking at it. What do we do and what will happen?
So basically, We were playing World War IV 6.2. It was the first time we got our community of players, both on a subreddit and a discord, to play a big 36 player game. Didn't start 100% the best the first year, some players didn't get the rules and ended up starting with 2 units instead of 3.
7 replies
Open
Strider (1604 D)
09 Aug 18 UTC
Civil Disorders listed at bottom of game
I have a game that is telling me the country, it's size and who is CDing. Why is that a thing now? It's gunboat, fog of war and anonymous!
21 replies
Open
kaner406 (2061 D Mod (B))
10 Aug 18 UTC
(+4)
Forum etiquette
Let’s have a discussion here about what sort of forum we would like to see here at vDip. Please no name calling. Now would be a good time to un-mute members so we can have an informed discussion about this issue.
56 replies
Open
Skyrock (1149 D)
03 Jun 18 UTC
Thoughts on fixing the Classic - Economic variant
See main post below.
17 replies
Open
badivan1 (1661 D)
11 Aug 18 UTC
badivan1 new games thread
looking for opponents for the following 1v1 maps:
Fall of the American Empire: Civil War! : https://vdiplomacy.net/board.php?gameID=35667 ;
Cold War : https://vdiplomacy.net/board.php?gameID=35668
2 replies
Open
CptMike (1575 D)
11 Aug 18 UTC
Cold war map
I have a interface problem...
4 replies
Open
Sky_Hopper (365 D)
07 Aug 18 UTC
(+1)
La Resistance
Has anybody noticed the behavior of Enriador recently? He seems to be rejecting and muting anyone with conflicting ideas. (See Classic Redrawn)
17 replies
Open
GOD (1830 D Mod (B))
04 Aug 18 UTC
Live Messaging
A friend of mine and me would like to play a game of diplomacy where all player connect on Facebook or WhatsApp to communicate. We would set up a gunboat game here and then it's a regular game, just by different means of communication. Anyone interested?
17 replies
Open
Enriador (1507 D)
16 May 18 UTC
(+2)
Classic Redrawn
I got bothered with some of the historical inaccuracies of the Classic map - like French Corsica being painted Italian green - so I went on and redrawed the entire map.
243 replies
Open
CptMike (1575 D)
02 Aug 18 UTC
Live 1v1 - Fall the American Empire: Civil War
Hello,

Is somebody interesed in playing a live (10' / phase ) on this map :
* https://vdiplomacy.net/variants.php?variantID=33
0 replies
Open
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