Finished: 02 AM Mon 01 Feb 16 UTC
Pot:
35 -
Autumn, 1910,
Finished
1 excused NMR / no regaining / extend the first 2 turn(s)
Player |
Rating |
Status |
Re Ø |
Rr Ø |
Ch |
captainpash |
909 -> 1023 |
Won (18 SC) |
35% |
100% |
114 |
Murcanic |
1685 -> 1683 |
Survived (8 SC) |
79% |
83% |
-2 |
GreGwar |
1246 -> 1236 |
Survived (4 SC) |
55% |
58% |
-10 |
bugzduck |
805 -> 808 |
Survived (4 SC) |
29% |
58% |
3 |
quyquadu |
1430 -> 1387 |
Defeated |
66% |
0% |
-43 |
mkenig |
1137 -> 1103 |
Defeated |
49% |
0% |
-34 |
tricky |
937 -> 910 |
Defeated |
37% |
0% |
-27 |
captainpash (Won / 18SCs / 909->1023) |
Re |
Rr |
Dif |
mV |
gV |
Ch |
Murcanic (Survived / 8 SC ) |
14% |
100% |
86% |
29% |
65.95 |
16.62 |
GreGwar (Survived / 4 SC ) |
32% |
100% |
68% |
41% |
65.95 |
18.6 |
bugzduck (Survived / 4 SC ) |
56% |
100% |
44% |
41% |
65.95 |
11.96 |
quyquadu (Defeated) |
23% |
100% |
77% |
53% |
65.95 |
26.83 |
mkenig (Defeated) |
37% |
100% |
63% |
53% |
65.95 |
21.94 |
tricky (Defeated) |
48% |
100% |
52% |
53% |
65.95 |
18.02 |
|
114 |
Murcanic (Survived / 8SCs / 1685->1683) |
Re |
Rr |
Dif |
mV |
gV |
Ch |
captainpash (Won / 18 SC ) |
86% |
0% |
-86% |
29% |
65.95 |
-16.62 |
GreGwar (Survived / 4 SC ) |
73% |
100% |
27% |
12% |
65.95 |
2.07 |
bugzduck (Survived / 4 SC ) |
88% |
100% |
12% |
12% |
65.95 |
0.9 |
quyquadu (Defeated) |
64% |
100% |
36% |
24% |
65.95 |
5.54 |
mkenig (Defeated) |
78% |
100% |
22% |
24% |
65.95 |
3.42 |
tricky (Defeated) |
85% |
100% |
15% |
24% |
65.95 |
2.35 |
|
-2 |
GreGwar (Survived / 4SCs / 1246->1236) |
Re |
Rr |
Dif |
mV |
gV |
Ch |
captainpash (Won / 18 SC ) |
68% |
0% |
-68% |
41% |
65.95 |
-18.6 |
Murcanic (Survived / 8 SC ) |
27% |
0% |
-27% |
12% |
65.95 |
-2.07 |
bugzduck (Survived / 4 SC ) |
73% |
50% |
-23% |
0% |
65.95 |
0 |
quyquadu (Defeated) |
40% |
100% |
60% |
12% |
65.95 |
4.69 |
mkenig (Defeated) |
56% |
100% |
44% |
12% |
65.95 |
3.4 |
tricky (Defeated) |
67% |
100% |
33% |
12% |
65.95 |
2.55 |
|
-10 |
bugzduck (Survived / 4SCs / 805->808) |
Re |
Rr |
Dif |
mV |
gV |
Ch |
captainpash (Won / 18 SC ) |
44% |
0% |
-44% |
41% |
65.95 |
-11.96 |
Murcanic (Survived / 8 SC ) |
12% |
0% |
-12% |
12% |
65.95 |
-0.9 |
GreGwar (Survived / 4 SC ) |
27% |
50% |
23% |
0% |
65.95 |
0 |
quyquadu (Defeated) |
19% |
100% |
81% |
12% |
65.95 |
6.27 |
mkenig (Defeated) |
32% |
100% |
68% |
12% |
65.95 |
5.29 |
tricky (Defeated) |
42% |
100% |
58% |
12% |
65.95 |
4.46 |
|
3 |
quyquadu (Defeated / 0SCs / 1430->1387) |
Re |
Rr |
Dif |
mV |
gV |
Ch |
captainpash (Won / 18 SC ) |
77% |
0% |
-77% |
53% |
65.95 |
-26.83 |
Murcanic (Survived / 8 SC ) |
36% |
0% |
-36% |
24% |
65.95 |
-5.54 |
GreGwar (Survived / 4 SC ) |
60% |
0% |
-60% |
12% |
65.95 |
-4.69 |
bugzduck (Survived / 4 SC ) |
81% |
0% |
-81% |
12% |
65.95 |
-6.27 |
mkenig (Defeated) |
66% |
0% |
-66% |
0% |
65.95 |
0 |
tricky (Defeated) |
76% |
0% |
-76% |
0% |
65.95 |
0 |
|
-43 |
mkenig (Defeated / 0SCs / 1137->1103) |
Re |
Rr |
Dif |
mV |
gV |
Ch |
captainpash (Won / 18 SC ) |
63% |
0% |
-63% |
53% |
65.95 |
-21.94 |
Murcanic (Survived / 8 SC ) |
22% |
0% |
-22% |
24% |
65.95 |
-3.42 |
GreGwar (Survived / 4 SC ) |
44% |
0% |
-44% |
12% |
65.95 |
-3.4 |
bugzduck (Survived / 4 SC ) |
68% |
0% |
-68% |
12% |
65.95 |
-5.29 |
quyquadu (Defeated) |
34% |
0% |
-34% |
0% |
65.95 |
0 |
tricky (Defeated) |
61% |
0% |
-61% |
0% |
65.95 |
0 |
|
-34 |
tricky (Defeated / 0SCs / 937->910) |
Re |
Rr |
Dif |
mV |
gV |
Ch |
captainpash (Won / 18 SC ) |
52% |
0% |
-52% |
53% |
65.95 |
-18.02 |
Murcanic (Survived / 8 SC ) |
15% |
0% |
-15% |
24% |
65.95 |
-2.35 |
GreGwar (Survived / 4 SC ) |
33% |
0% |
-33% |
12% |
65.95 |
-2.55 |
bugzduck (Survived / 4 SC ) |
58% |
0% |
-58% |
12% |
65.95 |
-4.46 |
quyquadu (Defeated) |
24% |
0% |
-24% |
0% |
65.95 |
0 |
mkenig (Defeated) |
39% |
0% |
-39% |
0% |
65.95 |
0 |
|
-27 |
Legend:
- Re: Expected result (0%: Weaker performance, 100%: Stronger performance)
- Rr: Real result
- mV: Match value (weight reflecting the relative SC difference in won PPSC games; reflects different winning expectations in case of take-overs)
- gV: Game value (0-100; higher for larger variants; includes modifier that may be applied by moderators; for alternate winning conditions: reduced if original SC count of variant not reached by winner)
- Ch: Change of rating: (Rr - Re) * mV * gV (loss prevention, i.e. no negative changes, in case of take-over or if applied by moderators)