Finished: 02 PM Fri 17 Nov 17 UTC
Pot:
70 -
Autumn, 1908,
Finished
Classic, No messaging, Anon, PPSC, Hidden draw votes, EoG: "Autumn, 1908", ChooseYourCountry
1 excused NMR / no regaining / extend the first 2 turn(s)
Player |
Rating |
Status |
Re Ø |
Rr Ø |
Ch |
Snake IV |
1260 -> 1265 |
Won (8 SC) |
57% |
100% |
5 |
d-ice |
1580 -> 1582 |
Survived (7 SC) |
75% |
67% |
2 |
Gwaihir |
1048 -> 1053 |
Survived (7 SC) |
43% |
67% |
5 |
sianfa |
1231 -> 1234 |
Survived (7 SC) |
55% |
67% |
3 |
Vidarrr |
1035 -> 1036 |
Survived (5 SC) |
42% |
33% |
1 |
Seichuto |
937 -> 930 |
Defeated |
36% |
0% |
-7 |
vixol |
1017 -> 1009 |
Defeated |
41% |
0% |
-8 |
Snake IV (Won / 8SCs / 1260->1265) |
Re |
Rr |
Dif |
mV |
gV |
Ch |
d-ice (Survived / 7 SC ) |
32% |
100% |
68% |
3% |
21.98 |
0.44 |
Gwaihir (Survived / 7 SC ) |
62% |
100% |
38% |
3% |
21.98 |
0.25 |
sianfa (Survived / 7 SC ) |
52% |
100% |
48% |
3% |
21.98 |
0.31 |
Vidarrr (Survived / 5 SC ) |
63% |
100% |
37% |
9% |
21.98 |
0.72 |
Seichuto (Defeated) |
68% |
100% |
32% |
24% |
21.98 |
1.67 |
vixol (Defeated) |
64% |
100% |
36% |
24% |
21.98 |
1.88 |
|
5 |
d-ice (Survived / 7SCs / 1580->1582) |
Re |
Rr |
Dif |
mV |
gV |
Ch |
Snake IV (Won / 8 SC ) |
68% |
0% |
-68% |
3% |
21.98 |
-0.44 |
Gwaihir (Survived / 7 SC ) |
77% |
50% |
-27% |
0% |
21.98 |
0 |
sianfa (Survived / 7 SC ) |
69% |
50% |
-19% |
0% |
21.98 |
0 |
Vidarrr (Survived / 5 SC ) |
78% |
100% |
22% |
6% |
21.98 |
0.29 |
Seichuto (Defeated) |
81% |
100% |
19% |
21% |
21.98 |
0.84 |
vixol (Defeated) |
79% |
100% |
21% |
21% |
21.98 |
0.97 |
|
2 |
Gwaihir (Survived / 7SCs / 1048->1053) |
Re |
Rr |
Dif |
mV |
gV |
Ch |
Snake IV (Won / 8 SC ) |
38% |
0% |
-38% |
3% |
21.98 |
-0.25 |
d-ice (Survived / 7 SC ) |
23% |
50% |
27% |
0% |
21.98 |
0 |
sianfa (Survived / 7 SC ) |
40% |
50% |
10% |
0% |
21.98 |
0 |
Vidarrr (Survived / 5 SC ) |
51% |
100% |
49% |
6% |
21.98 |
0.64 |
Seichuto (Defeated) |
56% |
100% |
44% |
21% |
21.98 |
1.98 |
vixol (Defeated) |
52% |
100% |
48% |
21% |
21.98 |
2.18 |
|
5 |
sianfa (Survived / 7SCs / 1231->1234) |
Re |
Rr |
Dif |
mV |
gV |
Ch |
Snake IV (Won / 8 SC ) |
48% |
0% |
-48% |
3% |
21.98 |
-0.31 |
d-ice (Survived / 7 SC ) |
31% |
50% |
19% |
0% |
21.98 |
0 |
Gwaihir (Survived / 7 SC ) |
60% |
50% |
-10% |
0% |
21.98 |
0 |
Vidarrr (Survived / 5 SC ) |
61% |
100% |
39% |
6% |
21.98 |
0.5 |
Seichuto (Defeated) |
66% |
100% |
34% |
21% |
21.98 |
1.53 |
vixol (Defeated) |
62% |
100% |
38% |
21% |
21.98 |
1.72 |
|
3 |
Vidarrr (Survived / 5SCs / 1035->1036) |
Re |
Rr |
Dif |
mV |
gV |
Ch |
Snake IV (Won / 8 SC ) |
37% |
0% |
-37% |
9% |
21.98 |
-0.72 |
d-ice (Survived / 7 SC ) |
22% |
0% |
-22% |
6% |
21.98 |
-0.29 |
Gwaihir (Survived / 7 SC ) |
49% |
0% |
-49% |
6% |
21.98 |
-0.64 |
sianfa (Survived / 7 SC ) |
39% |
0% |
-39% |
6% |
21.98 |
-0.5 |
Seichuto (Defeated) |
56% |
100% |
44% |
15% |
21.98 |
1.43 |
vixol (Defeated) |
51% |
100% |
49% |
15% |
21.98 |
1.58 |
|
1 |
Seichuto (Defeated / 0SCs / 937->930) |
Re |
Rr |
Dif |
mV |
gV |
Ch |
Snake IV (Won / 8 SC ) |
32% |
0% |
-32% |
24% |
21.98 |
-1.67 |
d-ice (Survived / 7 SC ) |
19% |
0% |
-19% |
21% |
21.98 |
-0.84 |
Gwaihir (Survived / 7 SC ) |
44% |
0% |
-44% |
21% |
21.98 |
-1.98 |
sianfa (Survived / 7 SC ) |
34% |
0% |
-34% |
21% |
21.98 |
-1.53 |
Vidarrr (Survived / 5 SC ) |
44% |
0% |
-44% |
15% |
21.98 |
-1.43 |
vixol (Defeated) |
45% |
0% |
-45% |
0% |
21.98 |
0 |
|
-7 |
vixol (Defeated / 0SCs / 1017->1009) |
Re |
Rr |
Dif |
mV |
gV |
Ch |
Snake IV (Won / 8 SC ) |
36% |
0% |
-36% |
24% |
21.98 |
-1.88 |
d-ice (Survived / 7 SC ) |
21% |
0% |
-21% |
21% |
21.98 |
-0.97 |
Gwaihir (Survived / 7 SC ) |
48% |
0% |
-48% |
21% |
21.98 |
-2.18 |
sianfa (Survived / 7 SC ) |
38% |
0% |
-38% |
21% |
21.98 |
-1.72 |
Vidarrr (Survived / 5 SC ) |
49% |
0% |
-49% |
15% |
21.98 |
-1.58 |
Seichuto (Defeated) |
55% |
0% |
-55% |
0% |
21.98 |
0 |
|
-8 |
Legend:
- Re: Expected result (0%: Weaker performance, 100%: Stronger performance)
- Rr: Real result
- mV: Match value (weight reflecting the relative SC difference in won PPSC games; reflects different winning expectations in case of take-overs)
- gV: Game value (0-100; higher for larger variants; includes modifier that may be applied by moderators; for alternate winning conditions: reduced if original SC count of variant not reached by winner)
- Ch: Change of rating: (Rr - Re) * mV * gV (loss prevention, i.e. no negative changes, in case of take-over or if applied by moderators)