Finished: 10 AM Sat 16 Jul 22 UTC
Pot:
70 -
Autumn, 1655,
Finished
1 excused NMR / regain after 10 turn(s) / extend the first 1 turn(s)
Player |
Rating |
Status |
Re Ø |
Rr Ø |
Ch |
Bobit |
963 -> 1231 |
Won (28 SC) |
32% |
100% |
268 |
Mephisto |
1857 -> 1799 |
Survived (10 SC) |
77% |
0% |
-58 |
Lord Wolf |
1373 -> 1326 |
Survived (8 SC) |
54% |
0% |
-47 |
Victorius |
2148 -> 2086 |
Survived (1 SC) |
88% |
0% |
-62 |
Dale_Fuego |
845 -> 816 |
Survived (1 SC) |
26% |
0% |
-29 |
berberstrijder |
1074 -> 1037 |
Defeated |
38% |
0% |
-37 |
Jespergbach |
1000 -> 966 |
Defeated |
34% |
0% |
-34 |
Bobit (Won / 28SCs / 963->1231) |
Re |
Rr |
Dif |
mV |
gV |
Ch |
Mephisto (Survived / 10 SC ) |
11% |
100% |
89% |
100% |
65.95 |
58.49 |
Lord Wolf (Survived / 8 SC ) |
28% |
100% |
72% |
100% |
65.95 |
47.48 |
Victorius (Survived / 1 SC ) |
6% |
100% |
94% |
100% |
65.95 |
61.91 |
Dale_Fuego (Survived / 1 SC ) |
57% |
100% |
43% |
100% |
65.95 |
28.52 |
berberstrijder (Defeated) |
44% |
100% |
56% |
100% |
65.95 |
37.17 |
Jespergbach (Defeated) |
48% |
100% |
52% |
100% |
65.95 |
34.38 |
|
268 |
Mephisto (Survived / 10SCs / 1857->1799) |
Re |
Rr |
Dif |
mV |
gV |
Ch |
Bobit (Won / 28 SC ) |
89% |
0% |
-89% |
100% |
65.95 |
-58.49 |
Lord Wolf (Survived / 8 SC ) |
75% |
0% |
-75% |
0% |
65.95 |
0 |
Victorius (Survived / 1 SC ) |
34% |
0% |
-34% |
0% |
65.95 |
0 |
Dale_Fuego (Survived / 1 SC ) |
91% |
0% |
-91% |
0% |
65.95 |
0 |
berberstrijder (Defeated) |
86% |
0% |
-86% |
0% |
65.95 |
0 |
Jespergbach (Defeated) |
88% |
0% |
-88% |
0% |
65.95 |
0 |
|
-58 |
Lord Wolf (Survived / 8SCs / 1373->1326) |
Re |
Rr |
Dif |
mV |
gV |
Ch |
Bobit (Won / 28 SC ) |
72% |
0% |
-72% |
100% |
65.95 |
-47.48 |
Mephisto (Survived / 10 SC ) |
25% |
0% |
-25% |
0% |
65.95 |
0 |
Victorius (Survived / 1 SC ) |
14% |
0% |
-14% |
0% |
65.95 |
0 |
Dale_Fuego (Survived / 1 SC ) |
77% |
0% |
-77% |
0% |
65.95 |
0 |
berberstrijder (Defeated) |
67% |
0% |
-67% |
0% |
65.95 |
0 |
Jespergbach (Defeated) |
70% |
0% |
-70% |
0% |
65.95 |
0 |
|
-47 |
Victorius (Survived / 1SCs / 2148->2086) |
Re |
Rr |
Dif |
mV |
gV |
Ch |
Bobit (Won / 28 SC ) |
94% |
0% |
-94% |
100% |
65.95 |
-61.91 |
Mephisto (Survived / 10 SC ) |
66% |
0% |
-66% |
0% |
65.95 |
0 |
Lord Wolf (Survived / 8 SC ) |
86% |
0% |
-86% |
0% |
65.95 |
0 |
Dale_Fuego (Survived / 1 SC ) |
95% |
0% |
-95% |
0% |
65.95 |
0 |
berberstrijder (Defeated) |
92% |
0% |
-92% |
0% |
65.95 |
0 |
Jespergbach (Defeated) |
93% |
0% |
-93% |
0% |
65.95 |
0 |
|
-62 |
Dale_Fuego (Survived / 1SCs / 845->816) |
Re |
Rr |
Dif |
mV |
gV |
Ch |
Bobit (Won / 28 SC ) |
43% |
0% |
-43% |
100% |
65.95 |
-28.52 |
Mephisto (Survived / 10 SC ) |
9% |
0% |
-9% |
0% |
65.95 |
0 |
Lord Wolf (Survived / 8 SC ) |
23% |
0% |
-23% |
0% |
65.95 |
0 |
Victorius (Survived / 1 SC ) |
5% |
0% |
-5% |
0% |
65.95 |
0 |
berberstrijder (Defeated) |
37% |
0% |
-37% |
0% |
65.95 |
0 |
Jespergbach (Defeated) |
41% |
0% |
-41% |
0% |
65.95 |
0 |
|
-29 |
berberstrijder (Defeated / 0SCs / 1074->1037) |
Re |
Rr |
Dif |
mV |
gV |
Ch |
Bobit (Won / 28 SC ) |
56% |
0% |
-56% |
100% |
65.95 |
-37.17 |
Mephisto (Survived / 10 SC ) |
14% |
0% |
-14% |
0% |
65.95 |
0 |
Lord Wolf (Survived / 8 SC ) |
33% |
0% |
-33% |
0% |
65.95 |
0 |
Victorius (Survived / 1 SC ) |
8% |
0% |
-8% |
0% |
65.95 |
0 |
Dale_Fuego (Survived / 1 SC ) |
63% |
0% |
-63% |
0% |
65.95 |
0 |
Jespergbach (Defeated) |
54% |
0% |
-54% |
0% |
65.95 |
0 |
|
-37 |
Jespergbach (Defeated / 0SCs / 1000->966) |
Re |
Rr |
Dif |
mV |
gV |
Ch |
Bobit (Won / 28 SC ) |
52% |
0% |
-52% |
100% |
65.95 |
-34.38 |
Mephisto (Survived / 10 SC ) |
12% |
0% |
-12% |
0% |
65.95 |
0 |
Lord Wolf (Survived / 8 SC ) |
30% |
0% |
-30% |
0% |
65.95 |
0 |
Victorius (Survived / 1 SC ) |
7% |
0% |
-7% |
0% |
65.95 |
0 |
Dale_Fuego (Survived / 1 SC ) |
59% |
0% |
-59% |
0% |
65.95 |
0 |
berberstrijder (Defeated) |
46% |
0% |
-46% |
0% |
65.95 |
0 |
|
-34 |
Legend:
- Re: Expected result (0%: Weaker performance, 100%: Stronger performance)
- Rr: Real result
- mV: Match value (weight reflecting the relative SC difference in won PPSC games; reflects different winning expectations in case of take-overs)
- gV: Game value (0-100; higher for larger variants; includes modifier that may be applied by moderators; for alternate winning conditions: reduced if original SC count of variant not reached by winner)
- Ch: Change of rating: (Rr - Re) * mV * gV (loss prevention, i.e. no negative changes, in case of take-over or if applied by moderators)