Let's start a new round of variants with Punic Wars (based on Sail Ho).
Thanks to Yuriy Hryniv aka Flame and M.A.S.V

Forum
A place to discuss topics/games with other webDiplomacy players.
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BobRoss (1805 D)
31 Aug 17 UTC
(+2)
Variant Tournaments Results & Ranking
As the Variant Tournament thread was getting clogged i thought it'd be a good idea to separate the organisational and ranking part.
47 replies
Open
BenjaminHester (1035 D)
11 Aug 17 UTC
(+5)
obsolete Sengoku variant
Hi all, designer of Sengoku here. I would love to get the latest version of Sengoku in use on this system, as it is much more balanced. Found here: http://dipwiki.com/index.php?title=Sengoku
Even if the DP system, can't be used, the version at http://nairenvorbeck.angelfire.com/ is still better than the one in use currently. Poor Mori needs a fair chance :-) Anyone willing/able to help me get these implemented?
89 replies
Open
Grahamso1 (1550 D)
26 Nov 17 UTC
Extending the pre game time
Is it possible to extend the time while waiting for players in a game I created? If so how? Thanks
3 replies
Open
Enriador (1431 D (B))
19 Nov 17 UTC
(+1)
It's time to talk about Scoring
Hello all!

Let's talk about scoring? More specifically, about whether the dreaded Points Per Supply Center (PPSC) scoring should remain an option?
98 replies
Open
Major Problems (1113 D)
23 Nov 17 UTC
(+1)
1 v 1 games on variant maps
I am not a coder (sic) so I was wondering how hard is/was it to code 1 v 1 games? Is it reasonable to think that variant maps (Modern, Ancient Med, etc) could be set up to create 1 v 1 games? The idea of having a larger group of countries to play against each other is intriguing. I just don't know if it possible, or doable.
2 replies
Open
Grahamso1 (1550 D)
22 Nov 17 UTC
(+2)
How old school are you?
I am not very tech savvy so forgive me. I think I started dip on some RSS pages using Netscape at work in maybe 1996(?) does that make sense? All email based through Judges. What were they called? USDJ or something. I remember FROG but they all spoke French. Haha. I used to stand outside my office in the snow smoking a cig with a hand drawn map with about 100 crossing out for each phase using coloured pens. Ah web based interactive maps?!?! Luxury!!!
5 replies
Open
Jamie_T (895 D)
20 Nov 17 UTC
Notices
The notices on my front page are all jumbled up in a random order. PMs from weeks ago are at the top, and some of my game messages from the past day or two are lower down. Is anyone else noticing this?
9 replies
Open
Enriador (1431 D (B))
09 Oct 17 UTC
Napoleonic Variant, and the lack of neutral centers
I had the honor to play 'Napoleonic' back in the lab (an awful game as Spain by the way). I had a question back then which I ask here and now:

Why there are no neutral supply centers?
23 replies
Open
The Ambassador (1633 D (B) (B))
20 Mar 17 UTC
Fixing the Pirates variant
With the new Lab up and running, as discussed in the DiplomacyGames podcast I'm keen to iron out the bugs in Pirates that people hate...
51 replies
Open
jason4747 (798 D)
20 Nov 17 UTC
"Biggest Game of All Time Completed"- worth a look
http://webdiplomacy.net/board.php?gameID=205586
By the nice people at WebDip.
Pot: 31,500  - Spring, 1918, Finished - Germany dominates at 17
10 replies
Open
The Real Wheat (0 D)
16 Nov 17 UTC
New Maps
I'm super new to the site and I was curious how new maps were made and/or submitted. I noticed a lot of the maps look a bit old and it got me thinking about what it would take to create a higher resolution version of a game map. Are there certain file formats a map must be in or is this all a responsibility for site admins only? Thanks!
11 replies
Open
Major Problems (1113 D)
17 Nov 17 UTC
Imperium Diplomacy
Under the variants, I noticed one called Imperium Diplomacy, but was not able to create a game using this variant. Is it a discontinued variant, or under a different name? It looks like an interesting one, especially the beginning turns.
5 replies
Open
DemonOverlord (910 D)
07 Oct 17 UTC
Vdip colour scheme
Hi, I think vdip would be more successful with a different colour scheme. Also less painful to look at.
31 replies
Open
rebecca02 (1000 D X)
15 Nov 17 UTC
locks of hair
Beautiful.
1 reply
Open
JECE (1184 D)
10 Nov 17 UTC
Custom phase bug
This might be better in the Mods section, but I thouht I'd post here first to see if other users have any input.

I'm trying to create a new game with a custom phase length. When I select "Custom" from the drop-down menu, nothing happens. However, when I select "2 days, 2 hours", I've given the option to input a phase length. Hopefully this is an easy fix.
3 replies
Open
KingCyrus (1706 D)
01 Nov 17 UTC
WWII Update Errors
Hello, I am currently in a game of WWII and I was just informed that it has been updated, "fixing" problems with dual coasts. This supposedly means that Palestine now has two coasts. However, I have a fleet in the Red Sea and it can no longer move to Palestine! Please fix?
1 reply
Open
RUFFHAUS 8 (2501 D)
20 Oct 17 UTC
(+1)
Replacement Player(s) Needed
I need replacement players game sitters for several games:
13 replies
Open
peterlund (1080 D)
30 Sep 17 UTC
I have reported 2 Issues for vdiplomacy to kestasjk/webDiplomacy
Bug 1: "Turn limited vDip games should end after possible retreats" (Issue 261)

Bug/Questions 2; "How does vDip decide who the winner is?" (Issue 262)
17 replies
Open
BenjaminHester (1035 D)
25 Oct 17 UTC
(+1)
not quite ready, but... SE Asia 800
going to refine Balkans 1860 and Sengoku: Nagashino as needed before trying to implement this one. Thought I would just give y'all a peek behind the curtain. Thoughts welcome! (it has a few known imbalances to address, but it's close.)

https://drive.google.com/open?id=0B2CiokzfWGBhTlU0QTZZNzNrUEU
6 replies
Open
Jamie_T (895 D)
04 Oct 17 UTC
(+4)
MAFIA 1 - GAME THREAD
This is the game thread for vDip Mafia, Episode 1

Please DO NOT post in this thread if you are not playing in the Mafia game.
1560 replies
Open
Flame (1058 D (B))
23 Oct 17 UTC
Austrian question once again!
Please help with testing a map "War of Austrian Succession"
http://lab.diplomail.ru/board.php?gameID=51

Fast gunboat.
1 reply
Open
Flame (1058 D (B))
05 Oct 17 UTC
(+1)
Classic 1898 Variant adaptation
I do the adaptation for 1898 variant. Who knows the author of the variant to mention him in the description. Or it's Hasbro itself?

http://lab.diplomail.ru/board.php?gameID=43
7 replies
Open
Tactics
In year one when you just meeting everyone, maybe there anonymous but for sure you don't know any of them. How do you know who to trust?
They can be lying through their teeth and text doesn't show tone of voice or eye contact so you have no idea. If you believe them they may stab you. If you don't you venture into a DMZ and piss them off. Ask around to others and you get rumors or nothing. This game seems so much better suited to face to face.
dargorygel (896 D)
20 Oct 17 UTC
Everybody lies
ubercacher16 (1131 D)
20 Oct 17 UTC
But not everyone lies the first turn. In fact I try to avoid it. There is no reason to come across as a liar immediately.
Enriador (1431 D (B))
20 Oct 17 UTC
(+2)
I think it's the opposite really: I am an awful liar in real life, so the virtual interface allows me to lie freely. Given how lies are such a big part of Diplomacy, I think it's actually a virtue - though FtF is certainly much more fun!

I always start negotiations in the following manner (not mentioning usual "Greetings my Tsar" type of stuff):

1) I present my initial early game plans. For example, as Italy I tell Austria that I wish to move to APU, ION and Lepanto Turkey. That's your true presentation, and it's needed to showcase your skill as a negotiatior.

2) You ask what *their* early game plans are, and perhaps suggest something yourself. For example, as Italy you suggest Austria do not lose their time and race for Galicia, to avoid a Russian unit there - pontially freeing Trieste for you, and making Russia distrust Austria (and vice-versa).

"OK that's obvious, but what if they are lying?"

Well, everyone is always lying! Thing is, who you decide to 'trust'? There are a couple of ways I use to decide which Great Power I will *try* to dance with.

1) SKILL. By that, I mean the feeling that whoever you're talking to *knows the damn game*. It's a Germany worried about the Black Sea. It's a France asking Italy to persue a Lepanto, from where either Austria or Turkey may be targets. It's a Russia carefully courting Germany to leave Sweden alone. Etc.

I always prefer a skilled player who actively makes tactical suggestions, ponders strategical considerations and discusses diplomatic overtures made around the *entire board*. I will always prefer, as Germany, to ally a French player who is reasonable about Burgundy, seems to understand the board-wide implications of a Juggernaut and knows the Sealion moves back and forth than an England which limits itself to say "Hey can you support me to Belgium"?

2) GENEROSITY. That's a tough one, but it's the ultimate tiebreaker when deciding between two skilled neighbors. A generous player is one who is willing - almost paradoxically - to limit its own growth potential in exchange to help your own.

Exemple: as England, who to woo, Germany or France? If Germany wishes to open to Holland - thus denying any chance of blocking my potential rival Russia out of Sweden AND is obviously going for a 3-build start, and France kindly suggests that they are fine with supporting myself to Belgium, well, that becomes an easier choice.

If you are generous as well, you two are potentially off to a good friendship! Of course there are no guarantees that the promised support will come, but it's generally better to risk the guy who *looks nice* than to accept the other guy's arrogance.

Generosity - or rather, the *impression* of generosity - is the basis of diplomacy AND Diplomacy. You master the game when you manage to make your "friend" do things that actually are much more to YOUR advantage than theirs. Beware the excess of generosity though, lest you show either weakness or falsity!

As England in my previous example, I may allow Germany to have his three builds - thus apparently looking friendly, or at least neutral and thus not a primary threat - while in fact using my supposed generosity to engineer a "stop the leader" coalition that will bring them down and net me more centers than I would otherwise.

REMEMBER: it's still a blind shot. A more accurate shot, but still blind, and good thing it is because therein lies the fun of the game.
Enriador (1431 D (B))
20 Oct 17 UTC
As a bonus tip, I suggest that, besides looking for skilled negotiators which seem to favor your nation over others, I also recommend SAFE OPENINGS. That way, if shit happens you always can more or less come back on your feet. Those below are my personal favorites; there are many others though, and each of them relies on *who* you are most scared of.

England: A Lvp-Yor, F Lon-NTH, F Edi-NRG
(Only opening that guarantees a build).

France: A Mar-Bur, F Bre-MID, A Par-Gas.
(Gascony shields all three centers; Burgundy either guards it or gives you leverage over Belgium; there are at least two units poised to take Portugal and Spain while also guaranteeing that you can protect Brest from F ENG or Marseilles from A Pie.)

Germany: F Kie-Den, A Mun-Ruh, A Ber-Kie
(You *can* afford to lose Munich, the most versatile supply center on the entire board. If you don't wish to, you can spare A Kie to do the job while also getting two centers.)

Italy: A Ven H, A Rom-Apu, F Nap-ION.
(You can hit Turkey through the Lepanto or Austria through the Illyrian; send F ION to Tun instead of convoying and you can make a surprise attack on France by F Tun-WES, F Nap-TYN, A Ven-Pie next Spring. Quite versatile!).

Austria¹: A Vie-Tri, A Bud-Ser, F Tri-Alb
(As good as you can get. Guarantees two centers from Serbia and Greece and cancels out the dreaded Trieste Gambit. Otherwise, with three armies adjacent to Trieste thanks to builds at Budapest and Vienna and an army already in Serbia by next Spring you should sort it out)
Austria²: F Tri-Ven, A Vie-Gal, A Bud-Ser
(If you are an absolute paranoid coward, do it. Protects *everything*, nets you a build, and can gift Greece away to either Italy or Turkey)

Russia: A Mos-Ukr, A War-Gal, F Sev-BLA, F StP-BOT
(Guarantees two units on Rumania, gives shot at Sweden, guards both Galicia and Black Sea.)

Turkey: A Con-Bul, F Ank-BLA, A Smy H.
(Gets Bulgaria, protects Black Sea, enables flexible Fall moves of F Ank-Con/A Smy-Syr or F Ank-BLA, A Smy-Arm if Russia does not play along).
ubercacher16 (1131 D)
20 Oct 17 UTC
(+1)
But unsafe openings are so much more fun!
jason4747 (798 D)
20 Oct 17 UTC
Enriador, not Fleet Lon to English Channel? Or Fleet Brest to English Channel?
jason4747 (798 D)
20 Oct 17 UTC
Great analysis too! I enjoyed reading it.
Enriador (1431 D (B))
20 Oct 17 UTC
@jason

For England, F Lon-ENG may 1) mean an useless fleet if a bounce happens or 2) the loss of Norway if Russia moved A Mos-StP. A Lvp-Yor can cover London from a French fleet in the Channel just fine.

For France, a fleet stuck in Brest is not that bad since you still have two armies capable of getting two builds, but it does limits your options way more than if you moved your fleet to MID - a space from where you can defend Brest, sneak into NAT, or IRI, convoy Gascony to Portugal, blitz into West Mediterranean, take Spain (south coast)... well, you get my point.
Enriador (1431 D (B))
20 Oct 17 UTC
Thanks for the compliment by the way, the discussion is great.

@ubercacher

I agree 100% with you on this. But perhaps it can be of some use sometimes - like in Gunboat.
Thanks so much Enriador for taking the time to care and to write so much. I find your first post quite valuable. Getting into the personality analysis. As to your second one, I do try to start opening safely. As I explore more variants I have to analyze each map and position and determine the best opens for it. I'm going to take some more time to reread and ponder both of your posts.
ubercacher16 (1131 D)
20 Oct 17 UTC
Yes, Enriador, it can serve a propose, a unconventional opening can cause chaos, especially in gunboat, and not only make the game more fun but help you survive!

#Chaos is awesome.
Enriador (1431 D (B))
20 Oct 17 UTC
Indeed it is! But since the OP had a more defensive approach in mind, I thought safe openings were the way to go.
ubercacher16 (1131 D)
21 Oct 17 UTC
Certainly.
jason4747 (798 D)
23 Oct 17 UTC
The Liverpool to York does cover it and I see what you mean on the French side. It's funny, I read the Gamers Guide to Diplomacy from maybe the 80s, and it treated the English Channel for EF like the Black Sea for RT, ya gotta bounce. I gotta get my head out of those old styles.....
tantrumizer (1418 D)
23 Oct 17 UTC
(+1)
Yeah, when I played in the 80s I felt the same. Now if I'm playing England or France I consider a move to English Channel in spring 1901 as a violation of human decency. :-)


15 replies
Enriador (1431 D (B))
17 Oct 17 UTC
Classic Mini-Tourney - Is there interest?
I thought about making a mini-tourney - comprising a single game - using a similar scheme to most Face-to-Face scoring systems.

Basically it'll be a Classic game, running until Fall 1907 and a PPSC structure. The bet would be 100 points - for a ultimate pot worth 700 points.
26 replies
Open
Grahamso1 (1550 D)
13 Oct 17 UTC
Unable to enter certain orders. How to contact GM
Can someone help. I am playing one of the odder variants. New for me. I’ve read the variant page repeatedly and seems I ought to be able to enter a certain order. But it’s not available as an option. (Maybe I’m missing something. Or maybe a bug). Emailed the mods. But how do I contact GameMaster min a gunboat game?
Thanks
2 replies
Open
The Ambassador (1633 D (B) (B))
09 Oct 17 UTC
(+5)
I love vDip
Enjoying this new golden age of variant development.

Hat tip to Oli and those building variants and supporting their development in the background.
5 replies
Open
FafevPlinskv (1187 D)
10 Oct 17 UTC
Taking over
Need help with a gunboat game, good position but sadly don't have time for it for a moment. PM for more details
0 replies
Open
The Ambassador (1633 D (B) (B))
08 Oct 17 UTC
Napoleonic
Hey, where are the neutrals?

;-)
0 replies
Open
Jamie_T (895 D)
10 Sep 17 UTC
vDiplomacy Forum Mafia
Would anyone be interested in playing forum based Mafia / Werewolf here, on the vDip forum?
154 replies
Open
Enriador (1431 D (B))
04 Oct 17 UTC
Reliability system
I looked over Google but couldn't find any topic explaining the reliability system - can anyone hand out an example, and explain how noobs are handled? Thanks a lot in advance!
10 replies
Open
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